UbitUmarov
|
63383bf3c5
add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug
|
7 years ago |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 years ago |
Melanie Thielker
|
1388ac2ef7
Rename charterMember to membershipType to show what it actually is.
|
8 years ago |
UbitUmarov
|
a6df626868
add a version tag to wind and cloud data updates to iclient
|
8 years ago |
UbitUmarov
|
d5f376a4b1
send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request
|
8 years ago |
UbitUmarov
|
ac542715f1
add caps HomeLocation ; add client SendAlertMessage(string message, string info), where info in info message field. only minimal testing done
|
8 years ago |
UbitUmarov
|
1a8a8e16ef
add a public SetGroupPowers to clientView
|
8 years ago |
UbitUmarov
|
13ae6dff18
let some group related data to have a public set
|
8 years ago |
UbitUmarov
|
e766f9d20f
get a copy of current clientView group powers
|
8 years ago |
UbitUmarov
|
aa744eecf2
add a few methods to modify clientview group powers
|
8 years ago |
Melanie Thielker
|
43ca32150c
Plumb RezRestoreToWorld from the client (part done)
|
8 years ago |
UbitUmarov
|
6821ace3c6
add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough.
|
9 years ago |
UbitUmarov
|
18536b4be6
add missing SendAgentGroupDataUpdate to llClientView
|
9 years ago |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 years ago |
UbitUmarov
|
e3d82ad706
delay terrain sending if land queue is 2 busy
|
9 years ago |
UbitUmarov
|
0b105da626
Merge branch 'mbworkvar2' into ubitvar
|
9 years ago |
Melanie Thielker
|
1fb2f0296f
Track selected objects per client
|
9 years ago |
Robert Adams
|
07dead7dcb
varregion: any conversions of use of Constants.RegionSize converted into
|
9 years ago |
Justin Clark-Casey (justincc)
|
86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
|
10 years ago |
UbitUmarov
|
caddabb5c4
scale ChildAgentThrottles with distance (internal to child server and not
|
10 years ago |
UbitUmarov
|
7351d92a76
add method to get a category throttle rate
|
10 years ago |
UbitUmarov
|
5bf145a397
add a direct sendpartfullUpdate to send a full object update to a part,
|
10 years ago |
UbitUmarov
|
8c657e4837
add a estimator of client ping time, and painfully make it visible in show
|
10 years ago |
Oren Hurvitz
|
998d7009a6
Eliminated many warnings
|
10 years ago |
Robert Adams
|
2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
|
11 years ago |
Melanie
|
5b73b9c4a8
Committing the Avination Scene Presence and related texture code
|
11 years ago |
Melanie
|
75c68fa29e
Merge branch 'master' into careminster
|
11 years ago |
Justin Clark-Casey (justincc)
|
2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
|
11 years ago |
Melanie
|
e82d4154a2
Merge branch 'master' into careminster
|
11 years ago |
Diva Canto
|
b5ab0698d6
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
|
11 years ago |