UbitUmarov
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f87219975d
bug fix: avoid null ref on trigger soundi if source is a avatar
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6 jaren geleden |
UbitUmarov
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ca7bd13dee
sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
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6 jaren geleden |
UbitUmarov
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63418349e5
mantis 8275: fix llStopSound for llPlaySound. Code was doing as SL wiki but not as not real regions with FireStorm. Singularity will only stop loop sounds. None stops Trigger
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6 jaren geleden |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 jaren geleden |
UbitUmarov
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71404be21d
let llPlaySound() in HUDs send sound to owner without parcel restriction
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8 jaren geleden |
UbitUmarov
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8cb3787de8
mantis 7942: allow llTriggerSound on HUDs to send sounds to all.
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8 jaren geleden |
UbitUmarov
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17f9f1c247
restrict other avatar sounds to parcel flags ( untested )
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10 jaren geleden |
UbitUmarov
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f32bd24a2c
dont mess with sound gain on stop
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10 jaren geleden |
UbitUmarov
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c3b5a6c2ab
change how sounds work. May be bad.. needs testing
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10 jaren geleden |
Justin Clark-Casey (justincc)
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7d38f4940c
Implement llSetSoundQueueing().
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11 jaren geleden |
Justin Clark-Casey (justincc)
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6fca93f0b1
Fix sounds so that they play from inventory after teleport rather than only on initial login region.
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11 jaren geleden |
Justin Clark-Casey (justincc)
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acc1810af2
minor: remove some mono compiler warnings
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11 jaren geleden |
SignpostMarv
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a09cba6da3
refactoring to use assembly:classname style of configuration
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12 jaren geleden |
SignpostMarv
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a16ddbee41
Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless.
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12 jaren geleden |
SignpostMarv
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ed162a10be
Converting the ISoundModule implementation from an IRegionModule to an INonSharedRegionModule
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12 jaren geleden |
Justin Clark-Casey (justincc)
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9925317239
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
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12 jaren geleden |
Justin Clark-Casey (justincc)
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d89faa3c16
Fix bug in SoundModule.TriggerSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain.
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12 jaren geleden |
Justin Clark-Casey (justincc)
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a4290048e5
Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment point. HUDs attachment points are private.
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12 jaren geleden |
Dan Lake
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b8d50b10fb
Rename ForEachAvatar back to ForEachScenePresence. The other changes
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13 jaren geleden |
Dan Lake
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94dc7d07eb
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
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13 jaren geleden |
Dan Lake
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b98613091c
Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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1615e7d29f
Eliminate duplicate AttachmentPoint properties by always using the one stored in the root part's state field.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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41105948bd
remove some mono compiler warnings
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13 jaren geleden |
Melanie
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43c270b536
Fix gesture and viewer preview sounds not playing
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14 jaren geleden |
Melanie
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ff3e466000
Remove a debug spam
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14 jaren geleden |
Melanie
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644eb9fd7f
Fix playing sound from HUDs
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14 jaren geleden |
Melanie
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e078c57bf0
Fix attached sounds from HUDs erroneously being delivered to other avatars
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14 jaren geleden |
Dan Lake
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 jaren geleden |
Revolution
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9821c4f566
Revolution is on the roll again! :)
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14 jaren geleden |
Melanie
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a87a247f05
Revert "Updates all IRegionModules to the new style region modules."
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14 jaren geleden |