Historique des commits

Auteur SHA1 Message Date
  Melanie Thielker a5151bb337 Refactor asset handling as per Ubit's suggestion il y a 7 ans
  Melanie Thielker 5a18ea31cf Make negative asset caching actually work il y a 7 ans
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
  Melanie Thielker f021c64eb0 Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone. il y a 7 ans
  UbitUmarov 736490dcb6 dont send baked textures assets, but send cache information il y a 10 ans
  UbitUmarov a1cc218f10 *DANGER* make baked textures cross and make use of it * UNTESTED * il y a 10 ans
  UbitUmarov 7486684436 update the max number of texture faces and wearables to current values. il y a 10 ans
  UbitUmarov c3f9c99fb3 DANGER... changed bakedtextures caching. Assuming grid baking is cache il y a 10 ans
  teravus 6797ac1474 * This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. il y a 12 ans
  teravus 77cc7ce399 * Partial Commit for Avatar Appearance to include the functionality of Cached Bakes. il y a 12 ans