Historia zmian

Autor SHA1 Wiadomość Data
  Melanie 043dace118 Make prim inventories a bit more sane 13 lat temu
  Melanie 7bb005b0d1 Change the way attachments are persisted. Editing a worn attachment will now 14 lat temu
  root 1b2edfe75f JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. 14 lat temu
  John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService 14 lat temu
  John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data 14 lat temu
  Justin Clark-Casey (justincc) 46c6c35d48 refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory 14 lat temu
  Melanie 6928ec0240 Add a parameter to prim inventory update to prevent event firing 14 lat temu
  Melanie 21cad5d3ac All scripts are now created suspended and are only unsuspended when the object 14 lat temu
  Jeff Ames af265e001d Formatting cleanup. 14 lat temu
  Justin Clark-Casey (justincc) ae2174d8f5 Add method to get all items with the same name from a particular prim 14 lat temu
  Justin Clark-Casey (justincc) 38cfc9366c Fix a problem where llDie() calls were sometimes leaving dead objects behind. 14 lat temu
  root 05e8b4e72c Add a data path for error messages 14 lat temu
  Melanie 9d63f90467 Remove the old (Remoting) region crossing code. Fix the new code to 15 lat temu
  Melanie 88842edc95 Remove GetAssemblyName and friends from the SE interface. It's now handled 15 lat temu
  Jeff Ames ee205e7e81 Formatting cleanup. 15 lat temu
  Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to 15 lat temu
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 lat temu
  lbsa71 801da4346a * optimized usings. 15 lat temu
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 15 lat temu