Justin Clarke Casey
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ff7c8551ba
* remove mono compiler warnings
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16 jaren geleden |
Justin Clarke Casey
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3b0db66b92
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
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16 jaren geleden |
Teravus Ovares
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8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
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16 jaren geleden |
Teravus Ovares
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3844e73d27
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
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16 jaren geleden |
idb
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098f16fe31
Remove duplicated avatar height calculation in lsl functions.
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16 jaren geleden |
Justin Clarke Casey
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81dcf223bf
* Add enough infrastructure code to run an extremely basic and flaky add root agent scene test
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16 jaren geleden |
Charles Krinke
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6758ecc403
Implement the plumbing for llSetVehicleType from the LSL
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16 jaren geleden |
Charles Krinke
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ebbbd37605
Added the plumbing for llSetVehicleRotationParam
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16 jaren geleden |
Charles Krinke
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3747862999
Plumb the connection though from llSetVehicleVectorParam
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16 jaren geleden |
Charles Krinke
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3397236c6c
Plumb the connection through from llSetVehicleFloatParam
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16 jaren geleden |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 jaren geleden |
Jeff Ames
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6ef9d4da90
Formatting cleanup.
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16 jaren geleden |
Dahlia Trimble
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f74a9bcdc7
Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation.
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16 jaren geleden |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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16 jaren geleden |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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16 jaren geleden |
Teravus Ovares
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240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
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16 jaren geleden |
Teravus Ovares
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07167c9a3f
* Committing some collision stuffs that I'm working on.
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16 jaren geleden |
Teravus Ovares
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2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
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16 jaren geleden |
Teravus Ovares
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a21112ccee
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
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16 jaren geleden |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 jaren geleden |
Teravus Ovares
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d0123a796b
ODEPlugin
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16 jaren geleden |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 jaren geleden |
Teravus Ovares
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0a5c48b1c8
* This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with.
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16 jaren geleden |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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16 jaren geleden |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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16 jaren geleden |
Teravus Ovares
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19e0ada93a
* Located and destroyed the weird velocity and rotation transfers. It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects. Not so static after all :(. Finding it was cruel and unusual punishment from the CLR.
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16 jaren geleden |
Adam Frisby
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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16 jaren geleden |
Teravus Ovares
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3588d89b2c
* Bigish ODE stability Update. Run Prebuild
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16 jaren geleden |
Teravus Ovares
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d773ca5147
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
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16 jaren geleden |
Teravus Ovares
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f603e57e9a
* Added PhysicsScene.Dispose()
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16 jaren geleden |