Justin Clarke Casey
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ff7c8551ba
* remove mono compiler warnings
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16 anni fa |
Justin Clarke Casey
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3b0db66b92
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
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16 anni fa |
Teravus Ovares
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8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
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16 anni fa |
Teravus Ovares
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3844e73d27
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
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16 anni fa |
idb
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098f16fe31
Remove duplicated avatar height calculation in lsl functions.
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16 anni fa |
Justin Clarke Casey
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81dcf223bf
* Add enough infrastructure code to run an extremely basic and flaky add root agent scene test
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16 anni fa |
Charles Krinke
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6758ecc403
Implement the plumbing for llSetVehicleType from the LSL
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16 anni fa |
Charles Krinke
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ebbbd37605
Added the plumbing for llSetVehicleRotationParam
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16 anni fa |
Charles Krinke
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3747862999
Plumb the connection though from llSetVehicleVectorParam
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16 anni fa |
Charles Krinke
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3397236c6c
Plumb the connection through from llSetVehicleFloatParam
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16 anni fa |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 anni fa |
Jeff Ames
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6ef9d4da90
Formatting cleanup.
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16 anni fa |
Dahlia Trimble
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f74a9bcdc7
Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation.
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16 anni fa |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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16 anni fa |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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16 anni fa |
Teravus Ovares
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240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
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16 anni fa |
Teravus Ovares
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07167c9a3f
* Committing some collision stuffs that I'm working on.
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16 anni fa |
Teravus Ovares
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2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
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16 anni fa |
Teravus Ovares
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a21112ccee
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
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16 anni fa |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 anni fa |
Teravus Ovares
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d0123a796b
ODEPlugin
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16 anni fa |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 anni fa |
Teravus Ovares
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0a5c48b1c8
* This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with.
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16 anni fa |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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16 anni fa |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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16 anni fa |
Teravus Ovares
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19e0ada93a
* Located and destroyed the weird velocity and rotation transfers. It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects. Not so static after all :(. Finding it was cruel and unusual punishment from the CLR.
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16 anni fa |
Adam Frisby
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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16 anni fa |
Teravus Ovares
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3588d89b2c
* Bigish ODE stability Update. Run Prebuild
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16 anni fa |
Teravus Ovares
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d773ca5147
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
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16 anni fa |
Teravus Ovares
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f603e57e9a
* Added PhysicsScene.Dispose()
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16 anni fa |