Commit History

作者 SHA1 備註 提交日期
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 年之前
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 年之前
  Teravus Ovares b70da6ac19 * Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie! 16 年之前
  Teravus Ovares a534257b0e * Fixes prim crossing. See bug 1050. 16 年之前
  Adam Frisby e456cb7533 * Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion! 16 年之前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年之前
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) 16 年之前
  Teravus Ovares dc79146d01 * Fix for #499: linked primsets don't rotate properly when using a door script that works OK on SL 16 年之前
  Teravus Ovares 8d5bcc9da1 * Fix for if 782: Locked prims may still be moved by click+drag. 16 年之前
  Jeff Ames a0e1be3280 Fixed some comparisons of LLUUIDs to null. 16 年之前
  Jeff Ames e5b9144282 Formatting cleanup. 16 年之前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年之前
  Jeff Ames a8aeec29da Fix a few mono compiler warnings. Minor cleanup. 16 年之前
  Adam Frisby 14b37533aa * Removed more compiler warnings, dead code, etc. 16 年之前
  Jeff Ames a8cfbbe963 Minor cleanup. 16 年之前
  Charles Krinke 3df36523cb Thank you very much, Hashbox for: 16 年之前
  Charles Krinke e6a74344e7 Thank you Hashbox for adding the 16 年之前
  lbsa71 c927928245 * some refactoring on permissions 16 年之前
  Teravus Ovares 38f0615ffe * This updates adds locking capability. Thanks, lbsa71 for pointing out my bitmasking error of the objectflags! It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything. 16 年之前
  Teravus Ovares 8d37e91454 * Adding more broken objectflags to the list here. Touch was also broken. It might be smarter to just rebuild the whole objectflags before sending it to the client >.< 16 年之前
  Teravus Ovares 85a9834ed8 * A lot of ugly permissions updates. 16 年之前
  lbsa71 0b0bb28fd5 * added count of texture data bytes and asset bytes 16 年之前
  MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 16 年之前
  lbsa71 dfda3dd4d7 * Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission. 16 年之前
  MW 795a339af5 First part of changing prim's permission flags to use the correct enum (libsl PermissionMask) 16 年之前
  Teravus Ovares 3a83be1721 * Did a bit of estate work. Added some fields to EstateSettings.xml for estate managers. 17 年之前
  lbsa71 efd90b56b7 * Optimized usings 17 年之前
  mingchen 37ea050886 *Removed some exceptions that were thrown in Land that is no longer needed. 17 年之前
  Teravus Ovares 57f666497b * Added hacked support for 'anyone can move' and 'anyone can copy'. 17 年之前
  Teravus Ovares bb824eadee * Refactored Permissions into ScenePresence as requested by MW 17 年之前