コミット履歴

作者 SHA1 メッセージ 日付
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 年 前
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 年 前
  Teravus Ovares b70da6ac19 * Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie! 16 年 前
  Teravus Ovares a534257b0e * Fixes prim crossing. See bug 1050. 16 年 前
  Adam Frisby e456cb7533 * Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion! 16 年 前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年 前
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) 16 年 前
  Teravus Ovares dc79146d01 * Fix for #499: linked primsets don't rotate properly when using a door script that works OK on SL 16 年 前
  Teravus Ovares 8d5bcc9da1 * Fix for if 782: Locked prims may still be moved by click+drag. 16 年 前
  Jeff Ames a0e1be3280 Fixed some comparisons of LLUUIDs to null. 16 年 前
  Jeff Ames e5b9144282 Formatting cleanup. 16 年 前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年 前
  Jeff Ames a8aeec29da Fix a few mono compiler warnings. Minor cleanup. 16 年 前
  Adam Frisby 14b37533aa * Removed more compiler warnings, dead code, etc. 16 年 前
  Jeff Ames a8cfbbe963 Minor cleanup. 16 年 前
  Charles Krinke 3df36523cb Thank you very much, Hashbox for: 16 年 前
  Charles Krinke e6a74344e7 Thank you Hashbox for adding the 16 年 前
  lbsa71 c927928245 * some refactoring on permissions 16 年 前
  Teravus Ovares 38f0615ffe * This updates adds locking capability. Thanks, lbsa71 for pointing out my bitmasking error of the objectflags! It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything. 16 年 前
  Teravus Ovares 8d37e91454 * Adding more broken objectflags to the list here. Touch was also broken. It might be smarter to just rebuild the whole objectflags before sending it to the client >.< 16 年 前
  Teravus Ovares 85a9834ed8 * A lot of ugly permissions updates. 16 年 前
  lbsa71 0b0bb28fd5 * added count of texture data bytes and asset bytes 16 年 前
  MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 16 年 前
  lbsa71 dfda3dd4d7 * Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission. 16 年 前
  MW 795a339af5 First part of changing prim's permission flags to use the correct enum (libsl PermissionMask) 16 年 前
  Teravus Ovares 3a83be1721 * Did a bit of estate work. Added some fields to EstateSettings.xml for estate managers. 17 年 前
  lbsa71 efd90b56b7 * Optimized usings 17 年 前
  mingchen 37ea050886 *Removed some exceptions that were thrown in Land that is no longer needed. 17 年 前
  Teravus Ovares 57f666497b * Added hacked support for 'anyone can move' and 'anyone can copy'. 17 年 前
  Teravus Ovares bb824eadee * Refactored Permissions into ScenePresence as requested by MW 17 年 前