Jeff Ames
|
9d9fcac038
Misc cleanup.
|
15 rokov pred |
Diva Canto
|
ea940d98f9
Added ToXml2() to ISceneObject, so that components other than regions can use this abstraction.
|
15 rokov pred |
Melanie
|
17bdc45c5c
Add plumbing for the SceneObjectDeleter to wait for the script engine to
|
15 rokov pred |
lbsa71
|
169a353cca
* minor ccc
|
15 rokov pred |
Teravus Ovares
|
bb4b81d70f
* patch from jonc
|
15 rokov pred |
MW
|
acea31518b
fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
|
15 rokov pred |
MW
|
a266e6dc4b
Bounding Box/find rez from inventory point code now seems to be working correctly.
|
15 rokov pred |
MW
|
856d5f4375
Yet more work on fixing the boundingbox code.
|
15 rokov pred |
MW
|
3a72531e4c
More fixing of the boundingbox code.
|
15 rokov pred |
MW
|
08d4fffdfd
A attemp to fix the boundingBox code that I committed the other day.
|
15 rokov pred |
Melanie Thielker
|
fb4067c844
A stab at implementing llSetDamage. Not persistent.
|
15 rokov pred |
MW
|
58b05e5cbe
A commit to retrigger panda
|
15 rokov pred |
MW
|
c4318136ba
Changed it so that when rezzing prims from inventory, a bounding box containing all the prims in the group is used for working out the rezzing point. So that none of the child prims are underground. Or at least thats what it is meant to do, still needs more testing and there are still some issues with link sets getting rezzed too high above the ground/target prim.
|
15 rokov pred |
Charles Krinke
|
8344df886b
Thank you kindly, AnakinLohner, for a patch that addresses:
|
15 rokov pred |
Sean Dague
|
49f89dd758
make methods surounding backup virtual so they could be override for server side created objects
|
15 rokov pred |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 rokov pred |
Dahlia Trimble
|
179724b4fc
some clean up of sculpt map caching code
|
15 rokov pred |
Dahlia Trimble
|
05cbf0b502
reinstate a hopefully more robust experimental decoded sculpt map caching scheme
|
15 rokov pred |
Dahlia Trimble
|
1609e7eac0
disable sculpt map caching until a better method of avoiding asset requests can be found
|
15 rokov pred |
Dahlia Trimble
|
db4f8d1298
Experimental decoded sculpt map caching
|
15 rokov pred |
diva
|
5e4fc6e91e
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
|
15 rokov pred |
Justin Clarke Casey
|
303aa4b65e
* refactor: move bottom part of 'xml2' serializaton to separate class
|
15 rokov pred |
Justin Clarke Casey
|
d10b5e29bc
* refactor: break some of xml2 serialization out of sog
|
15 rokov pred |
Justin Clarke Casey
|
567e0d032c
* break out 'xml2' deserialization from sog
|
15 rokov pred |
Justin Clarke Casey
|
9f39a490b5
* refactor: break out sog original xml serialization to a separate class
|
15 rokov pred |
Justin Clarke Casey
|
032e3b49eb
* refactor: Break out original xml object serialization into a separate class
|
15 rokov pred |
Homer Horwitz
|
7e731b024a
Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
|
15 rokov pred |
Melanie Thielker
|
d604cd284e
Again, completely revamp the unlink code to finally allow unlinking
|
15 rokov pred |
Dr Scofield
|
07b435b2b9
From: Alan Webb <[email protected]>
|
15 rokov pred |
Dr Scofield
|
7dbcf0570f
From: Alan Webb <[email protected]>
|
15 rokov pred |