コミット履歴

作者 SHA1 メッセージ 日付
  Jeff Ames 9d9fcac038 Misc cleanup. 15 年 前
  Diva Canto ea940d98f9 Added ToXml2() to ISceneObject, so that components other than regions can use this abstraction. 15 年 前
  Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to 15 年 前
  lbsa71 169a353cca * minor ccc 15 年 前
  Teravus Ovares bb4b81d70f * patch from jonc 15 年 前
  MW acea31518b fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects). 15 年 前
  MW a266e6dc4b Bounding Box/find rez from inventory point code now seems to be working correctly. 15 年 前
  MW 856d5f4375 Yet more work on fixing the boundingbox code. 15 年 前
  MW 3a72531e4c More fixing of the boundingbox code. 15 年 前
  MW 08d4fffdfd A attemp to fix the boundingBox code that I committed the other day. 15 年 前
  Melanie Thielker fb4067c844 A stab at implementing llSetDamage. Not persistent. 15 年 前
  MW 58b05e5cbe A commit to retrigger panda 15 年 前
  MW c4318136ba Changed it so that when rezzing prims from inventory, a bounding box containing all the prims in the group is used for working out the rezzing point. So that none of the child prims are underground. Or at least thats what it is meant to do, still needs more testing and there are still some issues with link sets getting rezzed too high above the ground/target prim. 15 年 前
  Charles Krinke 8344df886b Thank you kindly, AnakinLohner, for a patch that addresses: 15 年 前
  Sean Dague 49f89dd758 make methods surounding backup virtual so they could be override for server side created objects 15 年 前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
  Dahlia Trimble 179724b4fc some clean up of sculpt map caching code 15 年 前
  Dahlia Trimble 05cbf0b502 reinstate a hopefully more robust experimental decoded sculpt map caching scheme 15 年 前
  Dahlia Trimble 1609e7eac0 disable sculpt map caching until a better method of avoiding asset requests can be found 15 年 前
  Dahlia Trimble db4f8d1298 Experimental decoded sculpt map caching 15 年 前
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. 15 年 前
  Justin Clarke Casey 303aa4b65e * refactor: move bottom part of 'xml2' serializaton to separate class 15 年 前
  Justin Clarke Casey d10b5e29bc * refactor: break some of xml2 serialization out of sog 15 年 前
  Justin Clarke Casey 567e0d032c * break out 'xml2' deserialization from sog 15 年 前
  Justin Clarke Casey 9f39a490b5 * refactor: break out sog original xml serialization to a separate class 15 年 前
  Justin Clarke Casey 032e3b49eb * refactor: Break out original xml object serialization into a separate class 15 年 前
  Homer Horwitz 7e731b024a Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets) 15 年 前
  Melanie Thielker d604cd284e Again, completely revamp the unlink code to finally allow unlinking 15 年 前
  Dr Scofield 07b435b2b9 From: Alan Webb <[email protected]> 15 年 前
  Dr Scofield 7dbcf0570f From: Alan Webb <[email protected]> 15 年 前