Commit History

Author SHA1 Message Date
  Robert Adams 87825b0abe BulletSim: Fix crash when linking large physical linksets. 12 years ago
  Robert Adams 210f227fe6 BulletSim: Make parameter value defaults match what should be the default and what is in OpenSimDefaults.ini. Comment and debug printout changes. 12 years ago
  Robert Adams 7b65985047 BulletSim: remove the trailing spaces from lines to make git happier 12 years ago
  Robert Adams f82b903dee BulletSim: Fix linkset crash. Caused by the different body and shape 12 years ago
  Robert Adams 735d89e369 BulletSim: btGhostObjects working to make 'volume detect' work. 12 years ago
  Robert Adams d016051fa0 BulletSim: renamed members of BulletShape, BulletSim and BulletBody 12 years ago
  Robert Adams a27e4ce6cb BulletSim: add class and infrastructure for shape and object 12 years ago
  Robert Adams ee7cda261c BulletSim: move a bunch of common logic out of BSPrim and BSCharacter 12 years ago
  Robert Adams f35bd6eb7d BulletSim: another attempt at computing physics FPS correctly. 12 years ago
  Robert Adams 6632eb7c05 BulletSim: Remove calculation and passing of unused collied object type. 12 years ago
  Robert Adams d86cbe6379 BulletSim: remove unused NeedsMeshing() code from BSScene. 12 years ago
  Robert Adams 2c5ff93990 BulletSim: Way too many changes in one commit. 12 years ago
  Robert Adams ffdc798720 BulletSim: Update BulletSimAPI to match the DLL interface. 12 years ago
  Robert Adams ae852bb873 BulletSim: clean up some variable naming for consistancy. 12 years ago
  Robert Adams d3adf9b2b3 BulletSim: fix line endings. 12 years ago
  Robert Adams 7c140570db BulletSim: Changes to terrain storage and management so mega-regions work. 12 years ago
  Robert Adams 7b6987ce83 BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLinkset only know of BSPhysObject's and there is only one list to search in BSScene. 12 years ago
  Robert Adams 03d76e9403 BulletSim: restore most of the Detail logging statements. Will have 12 years ago
  Robert Adams ccc69d66a1 BulletSim: add parameters and functionality to specify the mesh 12 years ago
  Robert Adams 376441e550 BulletSim: make it so objects in a linkset do not generate collisions with each other. 12 years ago
  Robert Adams 68f112888b BulletSim: clean up detail logging by adding many more debug log statements and then commenting out most of the additions. 12 years ago
  Robert Adams 257446889b BulletSim: fix problem of a null reference exception on shutdown if there were linksets in the region. 12 years ago
  Robert Adams 11a4b9ec1d BulletSim: rework physics FPS calculation to make a more realistic number. 12 years ago
  Robert Adams 0c7ce4fc98 BulletSim: many, many detailed logging messages for physical linkset 12 years ago
  Robert Adams 320982cae3 BulletSim: add an identifier to the TaintObject call so exceptions that happen when the taint is invoked can be debugged 12 years ago
  Robert Adams 5ab151c2d6 BulletSim: add avatar code to keep avatars from ending up trapped under the terrain 12 years ago
  Robert Adams 19417fca41 BulletSim: Added avatar capsule scaling for size of avatar. 12 years ago
  Robert Adams 4adb3471ac BulletSim: update SOs and DLLs to run on more Linux versions. Correct multiple buoyancy settings when character flying. Remove chatty log message on prim destruction. 12 years ago
  Robert Adams 8b04e8a297 BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO. 12 years ago
  Robert Adams 50dbb9ffe4 BulletSim: add parameters and API calls for setting ERP and CFM. 12 years ago