Commit Verlauf

Autor SHA1 Nachricht Datum
  Robert Adams 7c3b71d294 BulletSim: add physical object initialized flag so updates and collisions vor 11 Jahren
  Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' vor 11 Jahren
  Robert Adams 2c8bf4aaa6 BulletSim: fix small bug where everything looked like it was colliding vor 11 Jahren
  Robert Adams fad4241e4e BulletSim: make all the different angularVerticalAttraction algorithms vor 11 Jahren
  Robert Adams 97698ae311 BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default). vor 11 Jahren
  Robert Adams 8eb86c9ec9 BulletSim: add the reset of the last commit for flush log file problems. vor 11 Jahren
  Robert Adams c24c99f4ba BulletSim: fix an occasional crash with flushing log files. vor 11 Jahren
  Robert Adams 795acaa6aa BulletSim: add failure flag for meshing failure vs asset fetch failure vor 11 Jahren
  Robert Adams 07058b044b BulletSim: experimental movement of physics execution off of heartbeat vor 11 Jahren
  Robert Adams 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape vor 11 Jahren
  Robert Adams 214bae1479 BulletSim: fix BulletSim crashing if there is no [BulletSim] section vor 11 Jahren
  Robert Adams 45f37e11ad BulletSim: use heightmap terrain when using BulletXNA. vor 11 Jahren
  Robert Adams 4042c82a72 BulletSim: prims with no cuts created with single convex hull shape. vor 11 Jahren
  Robert Adams 59135c9a31 BulletSim: add Bullet HACD library invocation. Turned off by default as not vor 11 Jahren
  Robert Adams 747ece59d2 BulletSim: convert BSDynamic to a BSActor and change BSPrim to set vor 11 Jahren
  Robert Adams 885b45b112 BulletSim: rework parameter setting for different types of values vor 11 Jahren
  Robert Adams 1b55a9d81e BulletSim: fix avatar bobbing or jiggling while stationary flying. vor 11 Jahren
  Robert Adams 1b203601f4 BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets. vor 11 Jahren
  Robert Adams af73ea909c Change passed PhysicsParameter value from float to the more general string value vor 11 Jahren
  Robert Adams ad438ee59f BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block. vor 11 Jahren
  Robert Adams 531d0429d1 BulletSim: first unit test: vehicle angular attraction vor 11 Jahren
  Robert Adams f6380a3ad3 BulletSim: fix the trimming of colliders so only the top 25 are returned. vor 11 Jahren
  Robert Adams 80f0a978db BulletSim: fix compile error from last commit vor 11 Jahren
  Robert Adams ddef8f16e5 BulletSim: first attempt at reporting top colliders vor 11 Jahren
  Robert Adams 3ecfddd791 BulletSim: remove exception that can happen when setting physics parameters from the console. vor 11 Jahren
  Robert Adams 1c3d84fe03 BulletSim: pass up and report the real collision penetration. vor 11 Jahren
  Robert Adams a5e9c665f0 BulletSim: center-of-gravity linkset changes. Not working yet. vor 11 Jahren
  Robert Adams 471c477863 BulletSim: allow changing position and rotation of a child of a linkset vor 11 Jahren
  Robert Adams 3f6698a595 BulletSim: remove unused MaxTaintsToProcessPerStep parameter vor 11 Jahren
  Robert Adams 4e1ca890c2 BulletSim: fix not moving physical objects below terrain to over terrain. vor 11 Jahren