Commit History

Autor SHA1 Mensaxe Data
  Robert Adams 1cf17a3cf7 Merge branch 'master' into varregion %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 68cbccb288 Merge branch 'justincc-master' %!s(int64=11) %!d(string=hai) anos
  Oren Hurvitz da47bcae3e When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 5e72de1908 Merge branch 'justincc-master' %!s(int64=11) %!d(string=hai) anos
  Oren Hurvitz 13f31fdf85 Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory. %!s(int64=11) %!d(string=hai) anos
  Robert Adams 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing %!s(int64=11) %!d(string=hai) anos
  Robert Adams 6937eec258 Merge branch 'master' into varregion %!s(int64=11) %!d(string=hai) anos
  Melanie f69e91dc2d This is the acutal sitting avatar crossing code. This commit implements the %!s(int64=11) %!d(string=hai) anos
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code %!s(int64=11) %!d(string=hai) anos
  Robert Adams cd1a23fc14 varregion: remove uses of region size constant. In particular, update scene %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) ce9b1320d2 Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 4b00203fa5 Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs %!s(int64=11) %!d(string=hai) anos
  Melanie 4bf1afe300 Fix prim locking to behave like SL %!s(int64=11) %!d(string=hai) anos
  teravus 3357300362 * This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage. %!s(int64=11) %!d(string=hai) anos
  Melanie 81ad9255b5 Hook up Keyframe motion to almost everything. Failing to cross a sim border %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) eb2bd9d203 minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy() %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9b56f99326 Fix bug where a cloned object would report the wrong llGetNumberOfPrims() when avatars had been sitting on the original and a different avatar sat on the copy within the same opensim session. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 3290cd09d3 remove pointless region handle paramter from IClientAPI.SendKillObject() %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2cb2f1d7e3 Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims. %!s(int64=11) %!d(string=hai) anos
  Melanie 9b83e53b28 Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet. %!s(int64=11) %!d(string=hai) anos
  Melanie 5f4c4df227 Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9503383887 Fix llGetLinkKey() to return the last sat avatar as the last link number. %!s(int64=12) %!d(string=hai) anos
  Robert Adams d15bfcf614 Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags. %!s(int64=12) %!d(string=hai) anos
  Robert Adams 8a95953bb7 BulletSim: experimentally remove unit displacement from prim border crossing test. This seems to cause border crossing to be sensed either a little early or a little late depending on which directin the object is moving. If border crossings become totally borked or someone remembers why this was displacement was done, revert this change. %!s(int64=12) %!d(string=hai) anos
  UbitUmarov afab5f5cd1 extend coment to include all unused SOG CheckSculptAndLoad() %!s(int64=12) %!d(string=hai) anos
  UbitUmarov 7ab83f9eb2 [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2bf42f30af Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 36e3123069 Make it possible to rescale SOGs when they are not in a scene. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) ebb394bbda Fix indentation and issues where tabs were used instead of spaces in commit 783ee949 %!s(int64=12) %!d(string=hai) anos
  SignpostMarv 783ee949ea implementing per-region configuration of limits on the number of prims one can have in a linkset %!s(int64=12) %!d(string=hai) anos