Robert Adams
|
1cf17a3cf7
Merge branch 'master' into varregion
|
11 éve |
Justin Clark-Casey (justincc)
|
68cbccb288
Merge branch 'justincc-master'
|
11 éve |
Oren Hurvitz
|
da47bcae3e
When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate
|
11 éve |
Justin Clark-Casey (justincc)
|
5e72de1908
Merge branch 'justincc-master'
|
11 éve |
Oren Hurvitz
|
13f31fdf85
Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
|
11 éve |
Robert Adams
|
2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
|
11 éve |
Robert Adams
|
6937eec258
Merge branch 'master' into varregion
|
11 éve |
Melanie
|
f69e91dc2d
This is the acutal sitting avatar crossing code. This commit implements the
|
11 éve |
Melanie
|
5b73b9c4a8
Committing the Avination Scene Presence and related texture code
|
11 éve |
Robert Adams
|
cd1a23fc14
varregion: remove uses of region size constant. In particular, update scene
|
11 éve |
Justin Clark-Casey (justincc)
|
ce9b1320d2
Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach.
|
11 éve |
Justin Clark-Casey (justincc)
|
4b00203fa5
Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs
|
11 éve |
Melanie
|
4bf1afe300
Fix prim locking to behave like SL
|
11 éve |
teravus
|
3357300362
* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.
|
11 éve |
Melanie
|
81ad9255b5
Hook up Keyframe motion to almost everything. Failing to cross a sim border
|
11 éve |
Justin Clark-Casey (justincc)
|
eb2bd9d203
minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()
|
11 éve |
Justin Clark-Casey (justincc)
|
9b56f99326
Fix bug where a cloned object would report the wrong llGetNumberOfPrims() when avatars had been sitting on the original and a different avatar sat on the copy within the same opensim session.
|
11 éve |
Justin Clark-Casey (justincc)
|
3290cd09d3
remove pointless region handle paramter from IClientAPI.SendKillObject()
|
11 éve |
Justin Clark-Casey (justincc)
|
2cb2f1d7e3
Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims.
|
11 éve |
Melanie
|
9b83e53b28
Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.
|
11 éve |
Melanie
|
5f4c4df227
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
|
11 éve |
Justin Clark-Casey (justincc)
|
9503383887
Fix llGetLinkKey() to return the last sat avatar as the last link number.
|
12 éve |
Robert Adams
|
d15bfcf614
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags.
|
12 éve |
Robert Adams
|
8a95953bb7
BulletSim: experimentally remove unit displacement from prim border crossing test. This seems to cause border crossing to be sensed either a little early or a little late depending on which directin the object is moving. If border crossings become totally borked or someone remembers why this was displacement was done, revert this change.
|
12 éve |
UbitUmarov
|
afab5f5cd1
extend coment to include all unused SOG CheckSculptAndLoad()
|
12 éve |
UbitUmarov
|
7ab83f9eb2
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
|
12 éve |
Justin Clark-Casey (justincc)
|
2bf42f30af
Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
|
12 éve |
Justin Clark-Casey (justincc)
|
36e3123069
Make it possible to rescale SOGs when they are not in a scene.
|
12 éve |
Justin Clark-Casey (justincc)
|
ebb394bbda
Fix indentation and issues where tabs were used instead of spaces in commit 783ee949
|
12 éve |
SignpostMarv
|
783ee949ea
implementing per-region configuration of limits on the number of prims one can have in a linkset
|
12 éve |