Commit History

Автор SHA1 Съобщение Дата
  Robert Adams 4faf11e001 varregion: fix for teleporting by double clicking on a map location. преди 10 години
  Robert Adams 1cf17a3cf7 Merge branch 'master' into varregion преди 11 години
  Justin Clark-Casey (justincc) 32e9c16957 Merge branch 'justincc-master' преди 11 години
  Justin Clark-Casey (justincc) 0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems преди 11 години
  Melanie dd96fef940 Dynamically adjust to the number of visual params sent. преди 11 години
  Robert Adams 6937eec258 Merge branch 'master' into varregion преди 11 години
  Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. преди 11 години
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code преди 11 години
  Robert Adams 4eb52eb19e Merge branch 'master' into varregion преди 11 години
  Justin Clark-Casey (justincc) 17b32b764a Fix regression where mouse look flight direction no longer worked by zeroing x/y rot before sending agent updates, instead of before any agent update processing преди 11 години
  Robert Adams 31bacfbb63 Merge branch 'master' into varregion преди 11 години
  Justin Clark-Casey (justincc) 8b3a4367ea Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero преди 11 години
  Justin Clark-Casey (justincc) ca079c378a Merge branch 'link-sitting' преди 11 години
  Justin Clark-Casey (justincc) 0785210e29 Fix stand positions rather than having the stand jump to the root prim. преди 11 години
  Justin Clark-Casey (justincc) 60e049ea39 Revert "Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook" преди 11 години
  Justin Clark-Casey (justincc) a68d1fad73 Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero" преди 11 години
  Justin Clark-Casey (justincc) 9bdd3dc7de Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero преди 11 години
  Justin Clark-Casey (justincc) ff4e7de776 Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook преди 11 години
  Robert Adams a75ce7423c Merge branch 'master' into varregion преди 11 години
  Latif Khalifa 26fd29622d Added sending (for now hard-coded) sim isze in SendMapBlockSplit() преди 11 години
  Robert Adams c931b16c1f Merge branch 'master' into varregion преди 11 години
  Robert Adams 92c06a5d0b varregion: fix lawn-mower terrain fill so it works for non-square regions. преди 11 години
  Justin Clark-Casey (justincc) 4c4a1cf715 Start counting resent packets in the places that I missed when the stat was first added a few commits ago преди 11 години
  Justin Clark-Casey (justincc) 3d5a7e9b19 Add OutgoingPacketsResentCount clientstack stat. преди 11 години
  Robert Adams 39777db8ef varregion: fix problem of X/Y dimensions swapped and incorrect terrain преди 11 години
  Robert Adams 2be0347f50 Merge branch 'master' into varregion преди 11 години
  Justin Clark-Casey (justincc) df76e52310 minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer преди 11 години
  Robert Adams 7416809077 varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions). преди 11 години
  Robert Adams 8c1d80fdfd varregion: serious rework of TerrainChannel: преди 11 години
  Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region преди 11 години