Robert Adams
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4faf11e001
varregion: fix for teleporting by double clicking on a map location.
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10 år sedan |
Robert Adams
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1cf17a3cf7
Merge branch 'master' into varregion
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11 år sedan |
Justin Clark-Casey (justincc)
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32e9c16957
Merge branch 'justincc-master'
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11 år sedan |
Justin Clark-Casey (justincc)
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0155d42b80
If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems
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11 år sedan |
Melanie
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dd96fef940
Dynamically adjust to the number of visual params sent.
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11 år sedan |
Robert Adams
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6937eec258
Merge branch 'master' into varregion
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11 år sedan |
Robert Adams
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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11 år sedan |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 år sedan |
Robert Adams
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4eb52eb19e
Merge branch 'master' into varregion
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11 år sedan |
Justin Clark-Casey (justincc)
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17b32b764a
Fix regression where mouse look flight direction no longer worked by zeroing x/y rot before sending agent updates, instead of before any agent update processing
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11 år sedan |
Robert Adams
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31bacfbb63
Merge branch 'master' into varregion
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11 år sedan |
Justin Clark-Casey (justincc)
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8b3a4367ea
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero
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11 år sedan |
Justin Clark-Casey (justincc)
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ca079c378a
Merge branch 'link-sitting'
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11 år sedan |
Justin Clark-Casey (justincc)
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0785210e29
Fix stand positions rather than having the stand jump to the root prim.
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11 år sedan |
Justin Clark-Casey (justincc)
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60e049ea39
Revert "Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook"
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11 år sedan |
Justin Clark-Casey (justincc)
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a68d1fad73
Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero"
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11 år sedan |
Justin Clark-Casey (justincc)
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9bdd3dc7de
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero
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11 år sedan |
Justin Clark-Casey (justincc)
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ff4e7de776
Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook
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11 år sedan |
Robert Adams
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a75ce7423c
Merge branch 'master' into varregion
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11 år sedan |
Latif Khalifa
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26fd29622d
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
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11 år sedan |
Robert Adams
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c931b16c1f
Merge branch 'master' into varregion
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11 år sedan |
Robert Adams
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92c06a5d0b
varregion: fix lawn-mower terrain fill so it works for non-square regions.
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11 år sedan |
Justin Clark-Casey (justincc)
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4c4a1cf715
Start counting resent packets in the places that I missed when the stat was first added a few commits ago
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11 år sedan |
Justin Clark-Casey (justincc)
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3d5a7e9b19
Add OutgoingPacketsResentCount clientstack stat.
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11 år sedan |
Robert Adams
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39777db8ef
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
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11 år sedan |
Robert Adams
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2be0347f50
Merge branch 'master' into varregion
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11 år sedan |
Justin Clark-Casey (justincc)
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df76e52310
minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer
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11 år sedan |
Robert Adams
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7416809077
varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
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11 år sedan |
Robert Adams
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8c1d80fdfd
varregion: serious rework of TerrainChannel:
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11 år sedan |
Robert Adams
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317c04fe17
VarRegion: change RegionInfo storage of region coordinates from region
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11 år sedan |