Diva Canto
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f0320f5652
The previous commit did fix the infinity problem! I'm putting the same time on TP_V1 and adding a big red warning on top of those lines.
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11 years ago |
Diva Canto
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46d017b197
Today's wild shot at the infinity problem. Wait on the child agent left behind.
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11 years ago |
Diva Canto
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4e5c7bdeb3
Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that eliminates the temporary placement at infinity upon TPs
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11 years ago |
Diva Canto
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e6a0f6e428
One more thing to test in order to let CompleteMovement go up the stack.
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11 years ago |
Diva Canto
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14530b2607
Minor adjustment on timings of waits.
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11 years ago |
Diva Canto
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c0433d5e4c
Changed the RegionHandshake packet to the Unknown queue, so that it is sent with high priority and hopefully gets to the client before AgentMovementComplete
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11 years ago |
Diva Canto
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879cbb4575
This commit message intentionally left blank (last commit was idiotic)
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11 years ago |
Diva Canto
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261512606d
Improve the opening test in CompleteMovement, to account for multiple flags besides ViaLogin.
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11 years ago |
Diva Canto
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d7984ef775
More on putting TP V1 as it was
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11 years ago |
Diva Canto
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aaee63af82
Minor improvements on TP V1 trying to make it exactly as it was before.
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11 years ago |
Diva Canto
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3891a8946b
New Teleport protocol (V2), still compatible with V1 and older. (version of the destination is being checked)
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11 years ago |
Diva Canto
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aae29c0ee2
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec before closing the agent. This seems to be working fairly well. The viewer seems to have an 8 sec delay between UseCircuitCode and CompleteMovement.
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11 years ago |
Diva Canto
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9ab78d412c
EXPERIMENTAL: yet another variation of ES/EAC/TPFinish
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11 years ago |
Diva Canto
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00d4a26eef
Amend previous commit.
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11 years ago |
Diva Canto
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665fb66686
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Diva Canto
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e103e34f1d
Added config var that we all thought was already there: see_into_region. (Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in.
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11 years ago |
Diva Canto
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d8a6eb5641
Decreased the time of group cache to 1 min, because it was getting on my nerves that it takes so long to let go of old info.
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11 years ago |
Justin Clark-Casey (justincc)
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feef9d64a4
For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what looks like a very significant reducing in GUN occurrances
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11 years ago |
Justin Clark-Casey (justincc)
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fa2653c8e1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Justin Clark-Casey (justincc)
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9a4a513b5e
Correct issue where the last instance of a sampled stat was shown 3x larger than it should have been (though internal use was correct)
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11 years ago |
Diva Canto
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516062ae1f
Don't touch the Current Outfit folder also on coming back home
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11 years ago |
Diva Canto
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901bdfed40
Restoring landing on prims, which had been affected by the edit beams commit.
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11 years ago |
Diva Canto
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744276dd50
In renaming the folders for hypergriding, don't rename the Current Outfit folder. The viewer doesn't like that.
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11 years ago |
Diva Canto
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42e52f544d
Improvement of fetching name in groups
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11 years ago |
Diva Canto
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7c1eb86c7d
Don't post Link asset types back to the home grid
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11 years ago |
Justin Clark-Casey (justincc)
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76e46d0158
Improve spacing between data and units on console stats display
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11 years ago |
Robert Adams
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aec8d1e6be
BulletSim: Turn on center-of-mass calculation by default.
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11 years ago |
Robert Adams
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 years ago |
Robert Adams
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75686e0e49
Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable""
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11 years ago |
Robert Adams
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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11 years ago |