Commit History

Author SHA1 Message Date
  Diva Canto f0320f5652 The previous commit did fix the infinity problem! I'm putting the same time on TP_V1 and adding a big red warning on top of those lines. 11 years ago
  Diva Canto 46d017b197 Today's wild shot at the infinity problem. Wait on the child agent left behind. 11 years ago
  Diva Canto 4e5c7bdeb3 Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that eliminates the temporary placement at infinity upon TPs 11 years ago
  Diva Canto e6a0f6e428 One more thing to test in order to let CompleteMovement go up the stack. 11 years ago
  Diva Canto 14530b2607 Minor adjustment on timings of waits. 11 years ago
  Diva Canto c0433d5e4c Changed the RegionHandshake packet to the Unknown queue, so that it is sent with high priority and hopefully gets to the client before AgentMovementComplete 11 years ago
  Diva Canto 879cbb4575 This commit message intentionally left blank (last commit was idiotic) 11 years ago
  Diva Canto 261512606d Improve the opening test in CompleteMovement, to account for multiple flags besides ViaLogin. 11 years ago
  Diva Canto d7984ef775 More on putting TP V1 as it was 11 years ago
  Diva Canto aaee63af82 Minor improvements on TP V1 trying to make it exactly as it was before. 11 years ago
  Diva Canto 3891a8946b New Teleport protocol (V2), still compatible with V1 and older. (version of the destination is being checked) 11 years ago
  Diva Canto aae29c0ee2 Further tweaks on TPs: not sending the callback URL and instead waiting 15sec before closing the agent. This seems to be working fairly well. The viewer seems to have an 8 sec delay between UseCircuitCode and CompleteMovement. 11 years ago
  Diva Canto 9ab78d412c EXPERIMENTAL: yet another variation of ES/EAC/TPFinish 11 years ago
  Diva Canto 00d4a26eef Amend previous commit. 11 years ago
  Diva Canto 665fb66686 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Diva Canto e103e34f1d Added config var that we all thought was already there: see_into_region. (Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in. 11 years ago
  Diva Canto d8a6eb5641 Decreased the time of group cache to 1 min, because it was getting on my nerves that it takes so long to let go of old info. 11 years ago
  Justin Clark-Casey (justincc) feef9d64a4 For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what looks like a very significant reducing in GUN occurrances 11 years ago
  Justin Clark-Casey (justincc) fa2653c8e1 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Justin Clark-Casey (justincc) 9a4a513b5e Correct issue where the last instance of a sampled stat was shown 3x larger than it should have been (though internal use was correct) 11 years ago
  Diva Canto 516062ae1f Don't touch the Current Outfit folder also on coming back home 11 years ago
  Diva Canto 901bdfed40 Restoring landing on prims, which had been affected by the edit beams commit. 11 years ago
  Diva Canto 744276dd50 In renaming the folders for hypergriding, don't rename the Current Outfit folder. The viewer doesn't like that. 11 years ago
  Diva Canto 42e52f544d Improvement of fetching name in groups 11 years ago
  Diva Canto 7c1eb86c7d Don't post Link asset types back to the home grid 11 years ago
  Justin Clark-Casey (justincc) 76e46d0158 Improve spacing between data and units on console stats display 11 years ago
  Robert Adams aec8d1e6be BulletSim: Turn on center-of-mass calculation by default. 11 years ago
  Robert Adams f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 years ago
  Robert Adams 75686e0e49 Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable"" 11 years ago
  Robert Adams b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" 11 years ago