Commit History

Автор SHA1 Съобщение Дата
  Justin Clark-Casey (justincc) ce9b1320d2 Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach. преди 11 години
  Justin Clark-Casey (justincc) 4b00203fa5 Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs преди 11 години
  Melanie 4bf1afe300 Fix prim locking to behave like SL преди 11 години
  teravus 3357300362 * This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage. преди 11 години
  Melanie 81ad9255b5 Hook up Keyframe motion to almost everything. Failing to cross a sim border преди 11 години
  Justin Clark-Casey (justincc) eb2bd9d203 minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy() преди 11 години
  Justin Clark-Casey (justincc) 9b56f99326 Fix bug where a cloned object would report the wrong llGetNumberOfPrims() when avatars had been sitting on the original and a different avatar sat on the copy within the same opensim session. преди 11 години
  Justin Clark-Casey (justincc) 3290cd09d3 remove pointless region handle paramter from IClientAPI.SendKillObject() преди 11 години
  Justin Clark-Casey (justincc) 2cb2f1d7e3 Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims. преди 11 години
  Melanie 9b83e53b28 Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet. преди 11 години
  Melanie 5f4c4df227 Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask преди 11 години
  Justin Clark-Casey (justincc) 9503383887 Fix llGetLinkKey() to return the last sat avatar as the last link number. преди 12 години
  Robert Adams d15bfcf614 Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags. преди 12 години
  Robert Adams 8a95953bb7 BulletSim: experimentally remove unit displacement from prim border crossing test. This seems to cause border crossing to be sensed either a little early or a little late depending on which directin the object is moving. If border crossings become totally borked or someone remembers why this was displacement was done, revert this change. преди 12 години
  UbitUmarov afab5f5cd1 extend coment to include all unused SOG CheckSculptAndLoad() преди 12 години
  UbitUmarov 7ab83f9eb2 [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts преди 12 години
  Justin Clark-Casey (justincc) 2bf42f30af Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. преди 12 години
  Justin Clark-Casey (justincc) 36e3123069 Make it possible to rescale SOGs when they are not in a scene. преди 12 години
  Justin Clark-Casey (justincc) ebb394bbda Fix indentation and issues where tabs were used instead of spaces in commit 783ee949 преди 12 години
  SignpostMarv 783ee949ea implementing per-region configuration of limits on the number of prims one can have in a linkset преди 12 години
  Melanie c557684666 Fix bad child prim permissions that can make objects change perms after rezzing преди 12 години
  SignpostMarv ef4122213c enables configurable minimum sizes for physical & non-physical prims преди 12 години
  Justin Clark-Casey (justincc) 5914270ff1 Restore SOG constructor chaining removed in recent 513b77b. This is not a functional change. преди 12 години
  Justin Clark-Casey (justincc) 513b77b78d refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID. преди 12 години
  Justin Clark-Casey (justincc) 08ec18f8a3 Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this is already its default value as it's a struct. преди 12 години
  Melanie 68406ab8f9 Initialize the Rezzing object to UUID.Zero преди 12 години
  SignpostMarv cd2c5843a8 reduced-complexity implementation of function to get rezzing object key преди 12 години
  Robert Adams 743437262e Many explanitory comments added to the link and delink code in преди 12 години
  Justin Clark-Casey (justincc) 2eaa6d5ace Do not allow a script to attach a prim if its being sat upon. преди 12 години
  Justin Clark-Casey (justincc) 7ff4eec79c Remove redundant SetScene() function in Scene.AddSceneObject() преди 12 години