Dr Scofield
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7d55dfba8a
dr scofield's warnings safari:
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16 年之前 |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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16 年之前 |
Teravus Ovares
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00a1f0bab0
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
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16 年之前 |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 年之前 |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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16 年之前 |
Jeff Ames
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c995d60d37
Formatting cleanup.
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16 年之前 |
Adam Frisby
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5548dd6b06
* Some more bulletx physics fixes from Jed (DeepThink)
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16 年之前 |
Adam Frisby
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93ec7f0c3c
* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE.
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16 年之前 |
Adam Frisby
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cf7560d1aa
* Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days.
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16 年之前 |
Teravus Ovares
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240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
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16 年之前 |
Teravus Ovares
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07167c9a3f
* Committing some collision stuffs that I'm working on.
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16 年之前 |
Adam Frisby
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01f31fd933
* Breaking all the code, breaking all the code..!
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16 年之前 |
Teravus Ovares
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2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
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16 年之前 |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 年之前 |
Jeff Ames
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86128ba4d4
Fix compiler warnings in BulletXPlugin.
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16 年之前 |
Jeff Ames
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a7556af7de
Fix a few compiler warnings.
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16 年之前 |
Teravus Ovares
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a21112ccee
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
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16 年之前 |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Teravus Ovares
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d0123a796b
ODEPlugin
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16 年之前 |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 年之前 |
Teravus Ovares
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0a5c48b1c8
* This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with.
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16 年之前 |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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16 年之前 |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 年之前 |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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16 年之前 |
Teravus Ovares
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19e0ada93a
* Located and destroyed the weird velocity and rotation transfers. It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects. Not so static after all :(. Finding it was cruel and unusual punishment from the CLR.
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17 年之前 |
Adam Frisby
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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17 年之前 |
Teravus Ovares
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3588d89b2c
* Bigish ODE stability Update. Run Prebuild
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17 年之前 |
Teravus Ovares
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d773ca5147
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
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17 年之前 |
Teravus Ovares
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f603e57e9a
* Added PhysicsScene.Dispose()
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17 年之前 |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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17 年之前 |