Dr Scofield
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7d55dfba8a
dr scofield's warnings safari:
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há 16 anos atrás |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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há 16 anos atrás |
Teravus Ovares
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00a1f0bab0
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
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há 16 anos atrás |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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há 16 anos atrás |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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há 16 anos atrás |
Jeff Ames
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c995d60d37
Formatting cleanup.
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há 16 anos atrás |
Adam Frisby
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5548dd6b06
* Some more bulletx physics fixes from Jed (DeepThink)
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há 16 anos atrás |
Adam Frisby
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93ec7f0c3c
* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE.
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há 16 anos atrás |
Adam Frisby
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cf7560d1aa
* Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days.
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há 16 anos atrás |
Teravus Ovares
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240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
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há 16 anos atrás |
Teravus Ovares
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07167c9a3f
* Committing some collision stuffs that I'm working on.
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há 16 anos atrás |
Adam Frisby
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01f31fd933
* Breaking all the code, breaking all the code..!
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há 16 anos atrás |
Teravus Ovares
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2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
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há 16 anos atrás |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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há 16 anos atrás |
Jeff Ames
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86128ba4d4
Fix compiler warnings in BulletXPlugin.
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há 16 anos atrás |
Jeff Ames
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a7556af7de
Fix a few compiler warnings.
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há 16 anos atrás |
Teravus Ovares
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a21112ccee
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
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há 16 anos atrás |
Jeff Ames
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47180080f0
Formatting cleanup.
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há 16 anos atrás |
Teravus Ovares
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d0123a796b
ODEPlugin
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há 16 anos atrás |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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há 16 anos atrás |
Teravus Ovares
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0a5c48b1c8
* This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with.
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há 16 anos atrás |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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há 16 anos atrás |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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há 16 anos atrás |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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há 16 anos atrás |
Teravus Ovares
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19e0ada93a
* Located and destroyed the weird velocity and rotation transfers. It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects. Not so static after all :(. Finding it was cruel and unusual punishment from the CLR.
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há 16 anos atrás |
Adam Frisby
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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há 16 anos atrás |
Teravus Ovares
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3588d89b2c
* Bigish ODE stability Update. Run Prebuild
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há 16 anos atrás |
Teravus Ovares
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d773ca5147
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
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há 16 anos atrás |
Teravus Ovares
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f603e57e9a
* Added PhysicsScene.Dispose()
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há 16 anos atrás |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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há 16 anos atrás |