Commit History

Автор SHA1 Съобщение Дата
  lbsa71 9c428d9935 * Applied Grumly57 patch for #781; Thanks, Grumly! преди 16 години
  Jeff Ames 47180080f0 Formatting cleanup. преди 16 години
  Tedd Hansen f10d895105 Ok, so NOW scripts work. New patch to break them coming soon. преди 16 години
  Tedd Hansen 2cd85e15dc Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added new OSSL_BuilIn_Commands class where we can start adding our own modular commands. преди 16 години
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly преди 16 години
  Adam Frisby f93fdfa5af * Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement. преди 16 години
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. преди 16 години
  Tedd Hansen 1d95f0521d Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway. преди 16 години
  Tedd Hansen 7bd3ecfc2a Bugfixes. Now it even reads configuration before it uses it! ;) преди 16 години
  Tedd Hansen 8dc5153ad7 Added header/footer of scripts to make C# and VB scripts much easier to write. преди 16 години
  Tedd Hansen e06ee9fd4b Added load/unload queue size limit преди 16 години
  Tedd Hansen 8ccc12d642 Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode. преди 16 години
  Tedd Hansen 667197f24d Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode. преди 16 години
  Tedd Hansen d02a90823f SCRIPTING STILL BROKEN преди 16 години
  Tedd Hansen da8923450a Small bug in ResetScript преди 16 години
  Tedd Hansen 82d43db1cc Added data structure to be passed through event execution queue so that events can use llDetect*-commands to find information about event. преди 16 години
  Adam Frisby b25f9f322c * Mother of all commits: преди 16 години
  Tedd Hansen bacbade369 Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. преди 16 години
  Tedd Hansen 0fb0a6816d Only one queue is used for load/unload of scripts. преди 16 години
  Tedd Hansen 7ef09a1202 Added comments to ScriptEngine classes that explains what their purpose is преди 16 години
  lbsa71 efd90b56b7 * Optimized usings преди 16 години
  Charles Krinke a0a189aed2 Thanks to Alondria for: преди 17 години
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom преди 17 години
  Jeff Ames 0b4e15bc35 converted hard-coded chat type values to ChatTypeEnum преди 17 години
  Tedd Hansen dcf41cb683 ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock. преди 17 години
  lbsa71 67e12b95ea * Optimized usings преди 17 години
  Sean Dague c3d8f1f425 getting all our line endings consistant again преди 17 години
  lbsa71 a963b3057b * Replaced usage of ClientView with IClientAPI преди 17 години
  Sean Dague b8d9737a47 fixing me some line endings преди 17 години
  Tedd Hansen c654506b18 Implemented: llSetText, llResetScript преди 17 години