Historique des commits

Auteur SHA1 Message Date
  Jeff Ames 47180080f0 Formatting cleanup. il y a 16 ans
  MW d340820826 Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then http://www.pastebin.ca/934425 is a example c# script that can be used to get a bit of a idea. il y a 16 ans
  Sean Dague 4cc5aac18b be smarter about the size of dynamic textures that we pull in il y a 16 ans
  Sean Dague 2f6e1ac34d allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch il y a 16 ans
  Jeff Ames 712efda9b9 added copyright notices il y a 17 ans
  lbsa71 67e12b95ea * Optimized usings il y a 17 ans
  Sean Dague 139994757c changes to pass nini config object to the modules that get il y a 17 ans
  MW c2462bc8bb Added "LoadImageUrl" module , that is a dynamic texture render, that works with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created. il y a 17 ans