Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
MW
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d340820826
Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then http://www.pastebin.ca/934425 is a example c# script that can be used to get a bit of a idea.
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16 years ago |
Sean Dague
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4cc5aac18b
be smarter about the size of dynamic textures that we pull in
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16 years ago |
Sean Dague
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2f6e1ac34d
allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch
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16 years ago |
Jeff Ames
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712efda9b9
added copyright notices
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17 years ago |
lbsa71
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67e12b95ea
* Optimized usings
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17 years ago |
Sean Dague
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139994757c
changes to pass nini config object to the modules that get
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17 years ago |
MW
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c2462bc8bb
Added "LoadImageUrl" module , that is a dynamic texture render, that works with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
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17 years ago |