Dan Lake
|
ffe4d738fb
Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions.
|
пре 12 година |
Dan Lake
|
a1dc4e830d
Remove unused SetAcceleration and add set on Acceleration parameter
|
пре 13 година |
Justin Clark-Casey (justincc)
|
cead87005b
Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaining their own properties
|
пре 13 година |
Justin Clark-Casey (justincc)
|
4fdcfd79e4
Actually remove PhysicsActor.SOPDescription this time
|
пре 13 година |
Justin Clark-Casey (justincc)
|
b6d83e9c0f
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
|
пре 13 година |
Justin Clark-Casey (justincc)
|
820242bc49
Fix a bug I introduced yesterday in ODE physics where prim scripts would only receive the very first collision.
|
пре 13 година |
Justin Clark-Casey (justincc)
|
0f83f87233
Remove unused fields from CollisionEventUpdate
|
пре 13 година |
Justin Clark-Casey (justincc)
|
c825c9a945
Get rid of the pointless null checks on collision listeners. Add warning about synchronicity for PhysicsActor.OnCollisionUpdate event doc
|
пре 13 година |
Justin Clark-Casey (justincc)
|
b9f106f484
When sending object collision updates, don't null out and recreate the CollisionEventUpdate() if the number of collisions falls to zero. Reuse the existing one instead.
|
пре 13 година |
Justin Clark-Casey (justincc)
|
5d37f0471e
For ScenePresence collision events, instead of creating a new CollisionEventsThisFrame every time we need to send some new ones, reuse the existing one instead.
|
пре 13 година |
Justin Clark-Casey (justincc)
|
20da04fd0c
More method doc and formatting changes. Makes DestroyOdeStructures() private
|
пре 13 година |
Mic Bowman
|
ad84728aba
Add localID to physical object creation functions.
|
пре 13 година |
Revolution
|
9821c4f566
Revolution is on the roll again! :)
|
пре 14 година |
Jeff Ames
|
70d5b1c34c
Formatting cleanup. Add copyright headers.
|
пре 15 година |
Melanie
|
e530180c1e
Glue code for a couple of new LSL function implementations
|
пре 15 година |
John Hurliman
|
7132877075
* Log progress messages when loading OAR files with a lot of assets
|
пре 15 година |
John Hurliman
|
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
|
пре 15 година |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
пре 15 година |
Teravus Ovares
|
21d4423030
* Allow passing of material type to physics engine
|
пре 15 година |
Charles Krinke
|
b637a11b58
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
|
пре 15 година |
Teravus Ovares
|
26ca3e26bf
Reverts patch from tuco/mikkopa/sempuki mantis #3072
|
пре 16 година |
Mike Mazur
|
949ae6136e
Change access levels from private to protected to facilitate
|
пре 16 година |
Teravus Ovares
|
6eed7fcd1e
* More NINJA Joint physics fixes from nlin.
|
пре 16 година |
Teravus Ovares
|
b378bd33ad
* Fixes mantis #2922
|
пре 16 година |
Teravus Ovares
|
ec2dc354b4
* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
|
пре 16 година |
Teravus Ovares
|
8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
|
пре 16 година |
Teravus Ovares
|
3844e73d27
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
|
пре 16 година |
Charles Krinke
|
6758ecc403
Implement the plumbing for llSetVehicleType from the LSL
|
пре 16 година |
Charles Krinke
|
ebbbd37605
Added the plumbing for llSetVehicleRotationParam
|
пре 16 година |
Charles Krinke
|
3747862999
Plumb the connection though from llSetVehicleVectorParam
|
пре 16 година |