Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 7c44bb1780 update bulletXNA, just compiled for .net4.6 removing another use of .net3.5 still lost around %!s(int64=4) %!d(string=hai) anos
  UbitUmarov a3afc075b0 add a few test things for .net48 target %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 5a694ebbaf update prebuild %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 5e40bc3943 update prebuild %!s(int64=4) %!d(string=hai) anos
  UbitUmarov c0704af545 fix a bug on the new expiring things %!s(int64=4) %!d(string=hai) anos
  UbitUmarov a82618f6f6 oops forgot needed integer math %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 7e23c7bb00 missing file %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 719e0d1c61 make main terrain taints also a bitarray %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 8b885a4c7f change some loops/math %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 150ad80f6f on per client terrain taint control replace bad 2d bool array by a bitarray. 1d bool could be another option. bitarray uses a lot less mem but a bit more cpu, except on full set/clear, less mem is also less cpu cache pressure so lets use it, specially on linear scans on X %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 4af5a217b3 remove warning abox xassetservice obsolete, it maybe but fsaasets is not necessary the recomended replacement %!s(int64=4) %!d(string=hai) anos
  UbitUmarov b0f1e4f0c6 waste some memory on serialized environment caching. we could live without all that locking %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 34befa95ab change ipban module %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 5b5915de72 mantis 8768: fix the empty string case; do the llpasscollions 1 as true, others false; cosmetics %!s(int64=4) %!d(string=hai) anos
  UbitUmarov da09a897f6 mantis 8766: fix creators names caching %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 650e6bbe55 try reduce number of this webrequest will keep alive anf gc will possible forget to release. this higher numbers should be only relative to robuts, generic connectiosn should have a lot less. But hard to control on current code %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 649e44792b mantis 8762: my coffee was broken again %!s(int64=4) %!d(string=hai) anos
  UbitUmarov a12f03ece0 mantis 8762: let it be less broken %!s(int64=4) %!d(string=hai) anos
  UbitUmarov ec54942719 a few changes on sop collision events %!s(int64=4) %!d(string=hai) anos
  UbitUmarov d9d38ea226 a few changes on sp collision events %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 8852aedca4 on sp its rootprim events mask.. %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 6a5023650f a few changes on collision events %!s(int64=4) %!d(string=hai) anos
  UbitUmarov d1fcb9c35d filter some changed events at trigger point %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option %!s(int64=4) %!d(string=hai) anos
  UbitUmarov fcc9b30c1e mantis 8767: update warp3d.dll %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 9a32266382 mantis 8757: LSL casting plague %!s(int64=4) %!d(string=hai) anos
  UbitUmarov c8cb8a376b ok it is GetLandObjectClippedXY %!s(int64=4) %!d(string=hai) anos
  UbitUmarov eae2f87cae cosmetics %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 323c0673c2 fix permissions checks on some crossings %!s(int64=4) %!d(string=hai) anos
  UbitUmarov a1239d2706 Yengine: avoid use of Enum.Parse %!s(int64=4) %!d(string=hai) anos