Commit History

作者 SHA1 備註 提交日期
  Melanie Thielker a5151bb337 Refactor asset handling as per Ubit's suggestion 7 年之前
  Melanie Thielker 5a18ea31cf Make negative asset caching actually work 7 年之前
  Melanie Thielker 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  Melanie Thielker f021c64eb0 Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone. 7 年之前
  UbitUmarov a99df75a30 (mantis 7983) update local cache when storing a baked tex on assets server 8 年之前
  Melanie Thielker ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to 8 年之前
  UbitUmarov 0ae7b7e7e8 change handling of optional skirt baked texture 8 年之前
  UbitUmarov a4ed111de1 cleanup indentation 8 年之前
  UbitUmarov 6dafce9a12 fix another variable number of wearable types issue 8 年之前
  UbitUmarov 8567ef3c40 work around some 'tests' errors: test for null cacheItems 8 年之前
  Melanie Thielker 69585a4824 More plumbing of the EntityTransferContext (not yet complete) 9 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  Diva Canto 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
  Justin Clark-Casey (justincc) ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 10 年之前
  Melanie Thielker bec456c2a5 Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module. 9 年之前
  Melanie Thielker 36ecad98a1 Only send the actual bakes to the bakes module 9 年之前
  UbitUmarov d0dfa721f2 change last commit, need to send to Xbakes or changes will not be detected 10 年之前
  UbitUmarov 7723b1bcd3 bug fix and don't send to xbakes if requesting rebakes 10 年之前
  UbitUmarov afa2466951 Fix baked textures for regions without external Xbakes adding rebake 10 年之前
  UbitUmarov c46c3a27ae do consider skirt baked texture on validation 10 年之前
  UbitUmarov 736490dcb6 dont send baked textures assets, but send cache information 10 年之前
  UbitUmarov 9c552212a9 exclude npcs from baked cache 10 年之前
  Justin Clark-Casey (justincc) 91e1aaa5d4 On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again. 10 年之前
  UbitUmarov d64fb216d2 try external bakedModule when local cache is invalid and not just at login 10 年之前
  UbitUmarov 96cc4e5b95 reduced debug msgs 10 年之前
  UbitUmarov ab4df26309 only try external baked texture module on login 10 年之前
  UbitUmarov a1cc218f10 *DANGER* make baked textures cross and make use of it * UNTESTED * 10 年之前
  UbitUmarov 1bd13155e6 put back baked textures debug msgs at start of validatebaked... 10 年之前