Melanie Thielker
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a5151bb337
Refactor asset handling as per Ubit's suggestion
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7 tahun lalu |
Melanie Thielker
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5a18ea31cf
Make negative asset caching actually work
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7 tahun lalu |
Melanie Thielker
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6d44ee9099
Change improperly named isNPC to be IsNPC as a property should be uppercase
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7 tahun lalu |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 tahun lalu |
Melanie Thielker
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f021c64eb0
Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone.
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7 tahun lalu |
UbitUmarov
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a99df75a30
(mantis 7983) update local cache when storing a baked tex on assets server
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8 tahun lalu |
Melanie Thielker
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ea8f3c83bf
Finally remove the requirement for an InventoryItem/FolderBase object to
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8 tahun lalu |
UbitUmarov
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0ae7b7e7e8
change handling of optional skirt baked texture
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8 tahun lalu |
UbitUmarov
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a4ed111de1
cleanup indentation
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8 tahun lalu |
UbitUmarov
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6dafce9a12
fix another variable number of wearable types issue
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8 tahun lalu |
UbitUmarov
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8567ef3c40
work around some 'tests' errors: test for null cacheItems
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8 tahun lalu |
Melanie Thielker
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69585a4824
More plumbing of the EntityTransferContext (not yet complete)
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9 tahun lalu |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 tahun lalu |
UbitUmarov
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371c9dd2af
bad merge?
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9 tahun lalu |
Diva Canto
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 tahun lalu |
Justin Clark-Casey (justincc)
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ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
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10 tahun lalu |
Melanie Thielker
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bec456c2a5
Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module.
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9 tahun lalu |
Melanie Thielker
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36ecad98a1
Only send the actual bakes to the bakes module
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9 tahun lalu |
UbitUmarov
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d0dfa721f2
change last commit, need to send to Xbakes or changes will not be detected
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10 tahun lalu |
UbitUmarov
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7723b1bcd3
bug fix and don't send to xbakes if requesting rebakes
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10 tahun lalu |
UbitUmarov
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afa2466951
Fix baked textures for regions without external Xbakes adding rebake
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10 tahun lalu |
UbitUmarov
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c46c3a27ae
do consider skirt baked texture on validation
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10 tahun lalu |
UbitUmarov
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736490dcb6
dont send baked textures assets, but send cache information
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10 tahun lalu |
UbitUmarov
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9c552212a9
exclude npcs from baked cache
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10 tahun lalu |
Justin Clark-Casey (justincc)
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91e1aaa5d4
On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
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10 tahun lalu |
UbitUmarov
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d64fb216d2
try external bakedModule when local cache is invalid and not just at login
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10 tahun lalu |
UbitUmarov
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96cc4e5b95
reduced debug msgs
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10 tahun lalu |
UbitUmarov
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ab4df26309
only try external baked texture module on login
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10 tahun lalu |
UbitUmarov
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a1cc218f10
*DANGER* make baked textures cross and make use of it * UNTESTED *
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10 tahun lalu |
UbitUmarov
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1bd13155e6
put back baked textures debug msgs at start of validatebaked...
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10 tahun lalu |