Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 099212167b Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct effect of STATUS_BLOCK_GRAB 10 years ago
  Justin Clark-Casey (justincc) 1b75ec5647 Ignore whitespace when reading serialized XML objects. 10 years ago
  Justin Clark-Casey (justincc) f132f642b2 On code section that rezzes single objects and attachments, reduce CPU use by reading asset XML a single time with a stream reader rather than multiple times. 10 years ago
  UbitUmarov 0295e6822d some cleanup ( well or not ) 10 years ago
  UbitUmarov ad6f942279 add filter sog updates 10 years ago
  UbitUmarov e296f25445 sitting avatars hidding by their position. This is not as SL that uses 10 years ago
  UbitUmarov c3b5a6c2ab change how sounds work. May be bad.. needs testing 10 years ago
  UbitUmarov 43cf184603 clear script controls on crossing (untested)(possible should be done 10 years ago
  UbitUmarov fe900b28c6 CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so 10 years ago
  UbitUmarov ed905418b3 consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and 10 years ago
  UbitUmarov f9fdf26ec3 make ResetChildPrimPhysicsPositions only do what it is supposed to do and 10 years ago
  UbitUmarov cf132430ae tell scripts about positions changes after they are actually changed 10 years ago
  UbitUmarov 5269511339 dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog 10 years ago
  UbitUmarov 0e4a9e35c7 bug fix. Child position got broken because first prim i parts array may 10 years ago
  Oren Hurvitz 4c5d7d4683 Fixed problems if an avatar tries to cross regions when the previous cross hasn't completed yet 10 years ago
  Melanie Thielker 159fcbf150 Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 10 years ago
  Vegaslon 0faba7dc33 Fix avatars going to corner of region when they are sitting on a child prim and the prim is deleted. 10 years ago
  Diva Canto 1d9a9e6004 Fixes a long-standing bug related to god-mode change ownership of objects permissive, where the permissions of the children prims' inventory items were not changed. As a consequence, we couldn't control some of the objects imported via HG and OARs even in god mode. 10 years ago
  Justin Clark-Casey (justincc) 6ac9c9c972 refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing 10 years ago
  Justin Clark-Casey (justincc) 5cb4044539 Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary since the structure is local and never reused after the clear 10 years ago
  Justin Clark-Casey (justincc) e6d0dcd4e8 Fix bug where crossing to a neighbouring region and back again would trigger an exception, and a second recross would stop the user moving until relog 10 years ago
  Melanie Thielker a30ad71651 Guard against Scene being null in attachments it the wearing avatar is in the process of logging out. 10 years ago
  Oren Hurvitz 773ffcafc3 Removed "hacktastic" code that is no longer needed. 11 years ago
  Oren Hurvitz 62b3bdf0fc When linking two groups, and then deleting the combined group: delete *all* of the combined group's prims, including those that came from the second subgroup 11 years ago
  Justin Clark-Casey (justincc) ccf18fd2ef Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality. 10 years ago
  Justin Clark-Casey (justincc) a5800f479e If an object has it's temporary flag unset after being set, put it back in the persistence list. 10 years ago
  Robert Adams 7fc289c039 Properly restore position on crossing failure for mega-regions. 10 years ago
  Robert Adams 877bdcdce1 Rewrite of mega-region code to use new form of border checking. 10 years ago
  Melanie 4ccb15290e Merge branch 'master' into careminster 10 years ago
  Robert Adams 1cf17a3cf7 Merge branch 'master' into varregion 10 years ago