Justin Clark-Casey (justincc)
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099212167b
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct effect of STATUS_BLOCK_GRAB
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10 years ago |
Justin Clark-Casey (justincc)
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1b75ec5647
Ignore whitespace when reading serialized XML objects.
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10 years ago |
Justin Clark-Casey (justincc)
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f132f642b2
On code section that rezzes single objects and attachments, reduce CPU use by reading asset XML a single time with a stream reader rather than multiple times.
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10 years ago |
UbitUmarov
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0295e6822d
some cleanup ( well or not )
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10 years ago |
UbitUmarov
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ad6f942279
add filter sog updates
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10 years ago |
UbitUmarov
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e296f25445
sitting avatars hidding by their position. This is not as SL that uses
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10 years ago |
UbitUmarov
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c3b5a6c2ab
change how sounds work. May be bad.. needs testing
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10 years ago |
UbitUmarov
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43cf184603
clear script controls on crossing (untested)(possible should be done
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10 years ago |
UbitUmarov
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fe900b28c6
CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so
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10 years ago |
UbitUmarov
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ed905418b3
consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and
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10 years ago |
UbitUmarov
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f9fdf26ec3
make ResetChildPrimPhysicsPositions only do what it is supposed to do and
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10 years ago |
UbitUmarov
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cf132430ae
tell scripts about positions changes after they are actually changed
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10 years ago |
UbitUmarov
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5269511339
dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog
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10 years ago |
UbitUmarov
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0e4a9e35c7
bug fix. Child position got broken because first prim i parts array may
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10 years ago |
Oren Hurvitz
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4c5d7d4683
Fixed problems if an avatar tries to cross regions when the previous cross hasn't completed yet
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10 years ago |
Melanie Thielker
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159fcbf150
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
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10 years ago |
Vegaslon
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0faba7dc33
Fix avatars going to corner of region when they are sitting on a child prim and the prim is deleted.
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10 years ago |
Diva Canto
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1d9a9e6004
Fixes a long-standing bug related to god-mode change ownership of objects permissive, where the permissions of the children prims' inventory items were not changed. As a consequence, we couldn't control some of the objects imported via HG and OARs even in god mode.
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10 years ago |
Justin Clark-Casey (justincc)
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6ac9c9c972
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
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10 years ago |
Justin Clark-Casey (justincc)
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5cb4044539
Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary since the structure is local and never reused after the clear
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10 years ago |
Justin Clark-Casey (justincc)
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e6d0dcd4e8
Fix bug where crossing to a neighbouring region and back again would trigger an exception, and a second recross would stop the user moving until relog
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10 years ago |
Melanie Thielker
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a30ad71651
Guard against Scene being null in attachments it the wearing avatar is in the process of logging out.
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10 years ago |
Oren Hurvitz
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773ffcafc3
Removed "hacktastic" code that is no longer needed.
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11 years ago |
Oren Hurvitz
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62b3bdf0fc
When linking two groups, and then deleting the combined group: delete *all* of the combined group's prims, including those that came from the second subgroup
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11 years ago |
Justin Clark-Casey (justincc)
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ccf18fd2ef
Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.
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10 years ago |
Justin Clark-Casey (justincc)
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a5800f479e
If an object has it's temporary flag unset after being set, put it back in the persistence list.
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10 years ago |
Robert Adams
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7fc289c039
Properly restore position on crossing failure for mega-regions.
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10 years ago |
Robert Adams
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877bdcdce1
Rewrite of mega-region code to use new form of border checking.
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10 years ago |
Melanie
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4ccb15290e
Merge branch 'master' into careminster
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10 years ago |
Robert Adams
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1cf17a3cf7
Merge branch 'master' into varregion
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10 years ago |