Justin Clark-Casey (justincc)
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68cbccb288
Merge branch 'justincc-master'
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10 years ago |
Oren Hurvitz
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da47bcae3e
When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate
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11 years ago |
Justin Clark-Casey (justincc)
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5e72de1908
Merge branch 'justincc-master'
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10 years ago |
Oren Hurvitz
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13f31fdf85
Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
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11 years ago |
Melanie
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e79fab91db
Intermediate commit. Sill errors.
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10 years ago |
Robert Adams
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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10 years ago |
Robert Adams
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6937eec258
Merge branch 'master' into varregion
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10 years ago |
Melanie
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f69e91dc2d
This is the acutal sitting avatar crossing code. This commit implements the
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10 years ago |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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10 years ago |
Robert Adams
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cd1a23fc14
varregion: remove uses of region size constant. In particular, update scene
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11 years ago |
teravus
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ece2d24077
* Fixes cases where Last Attachment Point gets overwritten with 0 when it shouldn't
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11 years ago |
Melanie
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72206a0e29
Merge branch 'avination-current' into careminster
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11 years ago |
Melanie
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ddf67bf929
Mono 2.0 fix - call ToArray() explicitly
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11 years ago |
Melanie
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ffcee82b1d
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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ce9b1320d2
Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach.
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11 years ago |
Justin Clark-Casey (justincc)
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4b00203fa5
Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs
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11 years ago |
Melanie
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25ed1658ca
Merge branch 'master' into careminster
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11 years ago |
Melanie
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4bf1afe300
Fix prim locking to behave like SL
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11 years ago |
Melanie
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8e9d6c6c56
Fix prim locking to behave like SL
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11 years ago |
Melanie
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9975c5674c
Merge branch 'master' into careminster
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11 years ago |
Melanie
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689969e143
* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.
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11 years ago |
teravus
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3357300362
* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.
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11 years ago |
Melanie
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fe4a67efb6
Merge branch 'avination-current' into careminster
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11 years ago |
Melanie
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81ad9255b5
Hook up Keyframe motion to almost everything. Failing to cross a sim border
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11 years ago |
Melanie
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a348c8e44a
Allow Linden trees to preserve their type when taken into inventory and rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects.
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11 years ago |
Melanie
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e2e839a0cd
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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eb2bd9d203
minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()
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11 years ago |
Justin Clark-Casey (justincc)
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9b56f99326
Fix bug where a cloned object would report the wrong llGetNumberOfPrims() when avatars had been sitting on the original and a different avatar sat on the copy within the same opensim session.
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11 years ago |
Melanie
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13cd8c17d7
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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3290cd09d3
remove pointless region handle paramter from IClientAPI.SendKillObject()
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11 years ago |