Diva Canto
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623a2f859f
Mantis #7929: objects deeded to the group were loosing some important properties. This makes the "For sale" be visible, but is not the end of the story.
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8 years ago |
Diva Canto
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d0c65d15dc
Still mantis #7858: send kill object / update to child agents too
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8 years ago |
Diva Canto
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42a9afdc43
Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.
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8 years ago |
UbitUmarov
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b35d3a3134
fix backup control flag, still a bad merge effect
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8 years ago |
UbitUmarov
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6de7da467a
keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
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8 years ago |
UbitUmarov
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62009ba9c0
remove some SOG references on delete to help GC
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8 years ago |
UbitUmarov
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7d8b783d31
send a full update on GroupResize, not a terse
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8 years ago |
UbitUmarov
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e37c4e878c
more changes on lookAt and RotLookAt; do something in attachments
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8 years ago |
UbitUmarov
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a9e58d6175
some changes due to lookAt and RotLookAt
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8 years ago |
UbitUmarov
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72684592ba
Merge branch 'master' into avinationmerge
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8 years ago |
Melanie Thielker
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ea56f4f27c
Introduce an EntityTransferContext carrying the version numbers to pass
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8 years ago |
Melanie Thielker
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f0fd028ed9
Merge branch 'master' of opensimulator.org:/var/git/opensim
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8 years ago |
Melanie Thielker
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dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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8 years ago |
UbitUmarov
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dd9b06e3b6
fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks
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8 years ago |
UbitUmarov
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c3532ba876
set SOG.IsAttachment when doing a full check, so future gets see the right value
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8 years ago |
UbitUmarov
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28d4afbe3a
replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.
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9 years ago |
UbitUmarov
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52860a7d15
stop using a Vector3 to store 3bits
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9 years ago |
UbitUmarov
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dfd60d6f71
STATUS_ROTATE are linkset flags and not prim
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9 years ago |
UbitUmarov
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4a2e6db344
add high level code suport for SetHoverHeight() called from a attachment, so in future physics engines can also suport it
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9 years ago |
UbitUmarov
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0fb033e567
fix object crossings to other scene on same instance
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9 years ago |
UbitUmarov
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032958709b
last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
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9 years ago |
Kevin Cozens
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b412db72be
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
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9 years ago |
UbitUmarov
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5becc16acf
try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work
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9 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
UbitUmarov
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d2776ec645
funny bug
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9 years ago |
AliciaRaven
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cb586d1158
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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9 years ago |