UbitUmarov
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ad6499cc09
fix last log message, and change things a bit
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4 anni fa |
UbitUmarov
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ddef089eaa
catch more error exception cases on fetchinventory req parsing
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4 anni fa |
UbitUmarov
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7eeaee631d
avoid a null ref
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6 anni fa |
UbitUmarov
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eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
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6 anni fa |
UbitUmarov
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4d051f3acb
add missing folders version
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6 anni fa |
UbitUmarov
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22666ad18a
cleanup a bit more
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6 anni fa |
UbitUmarov
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fc224b444a
avoid some large unnecessary strings
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6 anni fa |
UbitUmarov
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49b4408782
some cleanup
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6 anni fa |
UbitUmarov
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ccd47d0cf1
improve LLSDHelpers DeserialiseOSDMap
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6 anni fa |
UbitUmarov
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254b26a7d5
fix merge
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7 anni fa |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 anni fa |
UbitUmarov
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ccaa7a4a8a
save a few lists scaning
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7 anni fa |
UbitUmarov
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2cacd77d41
let FS get a answer to folder uuid.zero, (still seems a no op); send
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8 anni fa |
UbitUmarov
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2c6db4f617
fix a typo
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8 anni fa |
UbitUmarov
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46c55b6fa0
some cleanup on FetchInvDescHandler
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8 anni fa |
UbitUmarov
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eaefae7e20
don't loose inventory items when there are bad folders
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8 anni fa |
Melanie Thielker
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ea8f3c83bf
Finally remove the requirement for an InventoryItem/FolderBase object to
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8 anni fa |
UbitUmarov
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7fb1063990
dont send of the contents of LinkFolders also on Multiple folder fetch. Outfits changes still seem to work, except FS that doesnt delete the links to previus outfits, as singularity does
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9 anni fa |
UbitUmarov
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aa64d3bb7c
dont send of the contents of LinkFolders
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9 anni fa |
UbitUmarov
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08187cb599
inventory mess return to the state before divas cache issue
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9 anni fa |
UbitUmarov
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7841628313
change to avn fecthinventory and webfecth.. code
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9 anni fa |
Oren Hurvitz
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14b4d8bad7
Eliminated several warnings
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9 anni fa |
Diva Canto
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b5ac0e1ab8
FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
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9 anni fa |
Diva Canto
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52d9ea1cee
Mantis #7603 -- bad folders in inventory could produce null pointer exception. Thanks for the line numbers in the exception trace.
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9 anni fa |
Diva Canto
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ea5aa82c2c
Mantis #7567. Once again, avoiding prefetching linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully.
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9 anni fa |
Diva Canto
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bac53387a9
Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
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9 anni fa |
Diva Canto
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3141664d6b
I suspect the viewer doesn't need the target of linked items inside linked folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify.
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9 anni fa |
Diva Canto
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8de65a8fb3
Mantis #7594: putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis.
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9 anni fa |
Diva Canto
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442c025335
Mantis #7594. Fixing the broken code I just introduced.
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9 anni fa |
Diva Canto
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7b5e97f04f
More on mantis #7594, this a=time addressing the reported exception, which seems to be a separate issue from the duplicate folders.
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9 anni fa |