Justin Clark-Casey (justincc)
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da7340b9fb
If resized shape is a mesh/sculpt, leave it to the mesh asset callback to trigger the physics actor taint.
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13 years ago |
Justin Clark-Casey (justincc)
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18652eb87e
Fix physics proxy regeneration when a mesh with more than one submesh is resized
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13 years ago |
Justin Clark-Casey (justincc)
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7247ca1644
use constants in llGetObjectDetails() rather than magic numbers
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13 years ago |
Justin Clark-Casey (justincc)
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a9ba9d4a9e
change async parameter name in AddLocalPacketHandler since it becomes a reserved keyword in .net 5
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13 years ago |
Justin Clark-Casey (justincc)
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0ee7a5ee81
If object is an attachment, make llGetVel() return the avatar's speed rather than the object's own zero speed.
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13 years ago |
Justin Clark-Casey (justincc)
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3e5b2d52ff
minor: method doc for baked texture uploading
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13 years ago |
root
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e9dbe54ab1
Fix some local id issues in physics glue
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13 years ago |
Robert Adams
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b55076990c
fix duplication of physical objects for physics engines that care about the initial value of localID
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13 years ago |
Justin Clark-Casey (justincc)
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c7e8529122
minor: remove whitespace
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13 years ago |
Justin Clark-Casey (justincc)
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0d64155bb5
Remove an unused 404 checker since on a 404, GetResponse() throws a WebException rather than proceeding.
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13 years ago |
Justin Clark-Casey (justincc)
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938b4f8bf8
if a SynchronousRestObjectRequester request fails, then unless it's due to a 404, log the exception for diagnostic purposes
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13 years ago |
Justin Clark-Casey (justincc)
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e434ba5e8e
Remove the obsoleted SynchronousRestObjectPoster
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13 years ago |
Justin Clark-Casey (justincc)
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08dc07dc76
refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest()
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13 years ago |
Justin Clark-Casey (justincc)
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5158ec0913
Add experimental module to check status of services that the simulator is connected to.
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13 years ago |
Justin Clark-Casey (justincc)
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bf1b8397bb
Add a warning to URI config in GridCommon.ini.example not to add a slash to the end.
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13 years ago |
Justin Clark-Casey (justincc)
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3e456163dd
Port implementation of llCastRay() from Aurora.
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13 years ago |
Mic Bowman
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1f3e42adf3
reorder bulletsim and convex decomposition projects in prebuild.xml. seems
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13 years ago |
Justin Clark-Casey (justincc)
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d31e0a67f7
temporarily fix the build break with building the OdePlugin tests assembly.
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13 years ago |
Justin Clark-Casey (justincc)
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f75f906e35
minor: remove whitespace to trigger another build
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13 years ago |
Justin Clark-Casey (justincc)
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7442f064f5
Make OdePlugin tests build from their own directory rather than from the main OdePlugin directory
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13 years ago |
Justin Clark-Casey (justincc)
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df0e5cc9fe
When a mesh object is added to a scene, delay adding the physics actor until the sculpt data has been added to the shape (possibly via an async asset service request)
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13 years ago |
Dan Lake
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3dcc15ede3
Moved ConvexDecompositionDotNet.dll to bin directory to fix picky references on Linux
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13 years ago |
Dan Lake
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38f0cf4bf4
Moved ConvexDecompositionDotNet.dll to bin directory to fix picky references on Linux
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13 years ago |
Mic Bowman
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616f3844b6
Moved ConvexDecompositionDotNet.dll to bin directory to fix picky references on Linux
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13 years ago |
Justin Clark-Casey (justincc)
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dbd954d701
Fix permissions problem where newly uploaded meshes rezzed from inventory could not be copied by owner.
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13 years ago |
Dan Lake
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b9cbe92f30
Merge branch 'master' into bulletsim
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13 years ago |
Robert Adams
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51d6c58d10
Checkin 32 bit bulletsim shared library for Linux.
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13 years ago |
Justin Clark-Casey (justincc)
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24efb021ff
minor Tack the prim name on the end of the "experimental mesh proxy generation" message.
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13 years ago |
Justin Clark-Casey (justincc)
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8e44a8e2b9
Properly regenerate physics proxy when a mesh is resized.
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13 years ago |
Justin Clark-Casey (justincc)
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0badf3718d
refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actually deals with the part into a SceneObjectPart.CheckSculptAndLoad() method
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13 years ago |