Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 2f3d0e209f When a sculpt/mesh texture is received by a part on a callback request, don't do the unnecessary work of copying the base shape. 13 years ago
  Justin Clark-Casey (justincc) ce85675e70 comment out accidential ProcessTaints physics debug line left in code 13 years ago
  Justin Clark-Casey (justincc) 6a15464b0a refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable 13 years ago
  Justin Clark-Casey (justincc) 01b98c2e62 refactor: Make arguments for SceneObjectGroup.UpdatePrimFlags() more readable 13 years ago
  Justin Clark-Casey (justincc) e68ae44b6b minor: remove mono compiler warning 13 years ago
  Justin Clark-Casey (justincc) c6d4304a04 refactor: very minor space insertion 13 years ago
  Justin Clark-Casey (justincc) c964114f7e refactor: make argument to SOP.UpdatePrimFlags() more readable 13 years ago
  Justin Clark-Casey (justincc) 457ba9d1a2 refactor: slightly simplify test 13 years ago
  Justin Clark-Casey (justincc) 59aedbc94b Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object 13 years ago
  Justin Clark-Casey (justincc) f99b89990c Add scratch AvatarFactoryModuleTests with one test to do a partial check on AvatarFactoryModule.SetAppearance() 13 years ago
  Justin Clark-Casey (justincc) 6963b8b046 refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication. 13 years ago
  Makopoppo df586c9d25 Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type cast to string 13 years ago
  Justin Clark-Casey (justincc) f680c13495 Fix osMatchString() so that it reports all instance of pattern matches, not just the first one. 13 years ago
  Justin Clark-Casey (justincc) 52c3671aa0 fix formatting issues from last patch 13 years ago
  Makopoppo b983f38e2a lsGetWindlightScene() returns raw int value, which makes unable to compare to another value with llListFindList() 13 years ago
  Makopoppo 04f8d0e45d Made some LSL_Constant or LS_Constant raw int values 13 years ago
  Makopoppo e7abf834d1 Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindList() which always returns -1 when you compare with the list from those functions. 13 years ago
  Justin Clark-Casey (justincc) d79c6c8820 Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) 13 years ago
  Justin Clark-Casey (justincc) 5e8900dfd0 minor: code tidy and inserted log lines for future use. 13 years ago
  Justin Clark-Casey (justincc) c3d82bdcb1 When loading library asset set, only store an asset if it's different from an existing one with the same id. 13 years ago
  Justin Clark-Casey (justincc) a048ec3f95 stop the local inventory services connector from logging an error when an item id isn't found. 13 years ago
  Justin Clark-Casey (justincc) 192bd1057e fix bug where opening a library script would fail 13 years ago
  Justin Clark-Casey (justincc) 5700c582ba refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInventoryItem() to improve code readability 13 years ago
  Justin Clark-Casey (justincc) e8ad8593b6 refactor: eliminate redundant return statement 13 years ago
  Justin Clark-Casey (justincc) 40300c886c refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher() method 13 years ago
  Justin Clark-Casey (justincc) b18ef976ff Fix interpretation of physics mesh proxies from mesh data 13 years ago
  Justin Clark-Casey (justincc) 29034bc0e0 minor: code tidy up - remove a couple of Console.WriteLine() accidentally added in the last commit 13 years ago
  Justin Clark-Casey (justincc) 36df9ae79a refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to improve code readability 13 years ago
  Justin Clark-Casey (justincc) 1dcad4ac66 minor: commented out log lines for future use and very small code tidy 13 years ago
  Justin Clark-Casey (justincc) 3bda7711b3 Switch the MeshUploadFlag CAP module on and off with the existing config AllowMeshUpload flag in [Mesh] (in OpenSimDefaults.ini) 13 years ago