Commit History

Author SHA1 Message Date
  Dan Lake 3c09f918ad Merge branch 'bulletsim' of ssh://opensimulator.org/var/git/opensim into bulletsim 13 years ago
  Robert.Adams 5ffec1cd64 Pass collisions and updates in pinned memory (saves marshaling). 13 years ago
  Dan Lake fa696c2eb2 Pass collisions and updates in pinned memory (saves marshaling). 13 years ago
  Mic Bowman 4cbc912375 Merge branch 'master' into bulletsim 13 years ago
  Melanie 6ac0bc7259 Thank you, Michelle Argus, for a patch that adds reading the agent limit 13 years ago
  Oren Hurvitz 02e54c57c4 Generate the initial maptile asynchronously 13 years ago
  root d8228f4374 Merge branch 'master' of [email protected]:/var/git/opensim 13 years ago
  Oren Hurvitz 71ef4a8fb3 When an uncached asset is requested multiple times concurrently, only load it once 13 years ago
  Oren Hurvitz 56830bfe07 When handling SetAppearance packet, always save the appearance; not only if the texture was changed 13 years ago
  Oren Hurvitz f97278610c Fixed updating avatar appearance 13 years ago
  Justin Clark-Casey (justincc) 6426492da0 remove the windows debugging symbols for the long protobuf-net 13 years ago
  Justin Clark-Casey (justincc) 630e11cbe1 remove dead MXP default symbols. The MXP code is long, long gone. 13 years ago
  Justin Clark-Casey (justincc) e1ce106790 make [SMTP] default comment option match actual default 13 years ago
  Justin Clark-Casey (justincc) 0a09c45726 minor: group all the map tile options together 13 years ago
  Justin Clark-Casey (justincc) d2d67a1abf remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.ini 13 years ago
  Justin Clark-Casey (justincc) 69c2d3434a minor: remove the pointless quotes from the GenerateMaptiles option 13 years ago
  Justin Clark-Casey (justincc) 703d130e96 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 years ago
  Justin Clark-Casey (justincc) 1c758ae01c make default TextureOnMapTile true for the older map imager 13 years ago
  Dan Lake 81fe1cfad6 Merge branch 'bulletsim' of ssh://opensimulator.org/var/git/opensim into bulletsim 13 years ago
  Dan Lake 2c11f7fc38 Merge branch 'master' into bulletsim 13 years ago
  Dan Lake 3270bd560e Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts 13 years ago
  Careminster Team 9fc7d65df7 Apply the localID to the Physics actor to prevent null calls later 13 years ago
  Careminster Team 51c47677a1 Tidy up a superfluous AddPrimShape override in PhysicsScene 13 years ago
  Justin Clark-Casey (justincc) ee829a71c2 On all undo/redo operations, consistently lock the undo object for everything, in order to avoid any deadlock issues. 13 years ago
  Justin Clark-Casey (justincc) c50533659a If we store an undo, wipe anything already present on the redo stack 13 years ago
  Justin Clark-Casey (justincc) ec1ecd3633 stop redo throwing an exception if there is nothing to redo 13 years ago
  Justin Clark-Casey (justincc) 25c532f2ec refator: simplify UndoState.Compare() code 13 years ago
  Justin Clark-Casey (justincc) 9dd5a24495 rip out pointless null checks in UndoState where part can never be null 13 years ago
  Justin Clark-Casey (justincc) bc3679b67d Fix undo when changing just the root prim's position in a linkset. 13 years ago
  Justin Clark-Casey (justincc) 0ef29da9b2 refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency 13 years ago