Justin Clark-Casey (justincc)
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d917010433
minor: Add method doc to collision subscription methods. Change method case to reflect OpenSim standards.
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13 years ago |
Justin Clark-Casey (justincc)
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310a685220
refactor: extract method that generates a physics mesh from prim shape data
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13 years ago |
Justin Clark-Casey (justincc)
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4197f66052
refactor: extract code which generate points and faces from sculpt data into it's own method.
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13 years ago |
Justin Clark-Casey (justincc)
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b0eacadeb4
fix bug in previous commit
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13 years ago |
Justin Clark-Casey (justincc)
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122e01949d
refactor: move the code that generates physics meshs from prim mesh data into a separate method, in order to make the code more readable.
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13 years ago |
Justin Clark-Casey (justincc)
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7791c1fd1e
Replace the generic exception logging in flotsam asset cache with more specific stuff to return more information.
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13 years ago |
Justin Clark-Casey (justincc)
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c4c6b457c3
correct misleading "fcache status" text - deep scans are not performed when this command is invoked.
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13 years ago |
Justin Clark-Casey (justincc)
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835352aee9
Make it clearer what the save_crashes setting in [Startup] actually does.
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13 years ago |
Justin Clark-Casey (justincc)
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2f5995f5c0
Temporary code to change bad AvatarHeight values in the AvatarService to the default Ruth height.
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13 years ago |
Justin Clark-Casey (justincc)
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6d866ba6d5
Temporarily put in a log line which shows which locale the user is running in.
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13 years ago |
Justin Clark-Casey (justincc)
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9a5e0ede7c
For all Util.FireAndForget invocations, set thread to en_US before continuing wtih the invocation.
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13 years ago |
Justin Clark-Casey (justincc)
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84c68c61bd
When we start the appearance saving thread, make sure we set the culture to En_US so that a different culture doesn't save values with commas as decimal points, etc.
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13 years ago |
Justin Clark-Casey (justincc)
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5043be13fb
Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt data fails.
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13 years ago |
Justin Clark-Casey (justincc)
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f3c5a5b745
fix extremely minor Ode bug where the _taintedPrimL list would always be cleared on every OdeScene.Simulate() even if it was already empty.
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13 years ago |
Justin Clark-Casey (justincc)
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2a39d0cdb0
refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loop for consistency and readability.
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13 years ago |
Justin Clark-Casey (justincc)
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3f0d8f3cbf
refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA joints stuff into its own method.
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13 years ago |
Justin Clark-Casey (justincc)
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9c6227da66
refactor: unindent the OdeScene.Simulate() loop to ignore the long commented out ifs and locks
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13 years ago |
Justin Clark-Casey (justincc)
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8c3eb324c4
When using osTeleportAgent() and osTeleportAvatar(), only teleport if the region name exactly matches (not near matches)
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13 years ago |
Melanie
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c4ffcd4b7d
Ensure that packet headers get parsed correctly
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13 years ago |
Robert Adams
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a95f2fe4b3
BulletSim: Update dlls
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13 years ago |
Melanie
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4cdc8806fb
Fix LLTextBox to work with the updated libOMV
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13 years ago |
Justin Clark-Casey (justincc)
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504de8bc47
Pass the first name and last name from the agent circuit data to the authorization service rather than from the account.
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13 years ago |
Justin Clark-Casey (justincc)
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ea58aee338
Change default AllowScriptCrossings config setting to true.
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13 years ago |
Makopoppo
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4eaca4884e
Fixed serverside_object_permission default value confliction
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13 years ago |
Justin Clark-Casey (justincc)
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be9b4ad23a
For default everyone permissions on library items, make notecards and scripts non-modifiable (but still copyable, etc).
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13 years ago |
Justin Clark-Casey (justincc)
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f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
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13 years ago |
Justin Clark-Casey (justincc)
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fcaa4f6012
Revert "Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default)."
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13 years ago |
Justin Clark-Casey (justincc)
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667b54f5a2
Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default).
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13 years ago |
Robert Adams
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869883f2dc
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
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13 years ago |
Justin Clark-Casey (justincc)
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aadc4eb3b8
Fix problem where sculpts were not getting physical proxies
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13 years ago |