Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) d917010433 minor: Add method doc to collision subscription methods. Change method case to reflect OpenSim standards. 13 years ago
  Justin Clark-Casey (justincc) 310a685220 refactor: extract method that generates a physics mesh from prim shape data 13 years ago
  Justin Clark-Casey (justincc) 4197f66052 refactor: extract code which generate points and faces from sculpt data into it's own method. 13 years ago
  Justin Clark-Casey (justincc) b0eacadeb4 fix bug in previous commit 13 years ago
  Justin Clark-Casey (justincc) 122e01949d refactor: move the code that generates physics meshs from prim mesh data into a separate method, in order to make the code more readable. 13 years ago
  Justin Clark-Casey (justincc) 7791c1fd1e Replace the generic exception logging in flotsam asset cache with more specific stuff to return more information. 13 years ago
  Justin Clark-Casey (justincc) c4c6b457c3 correct misleading "fcache status" text - deep scans are not performed when this command is invoked. 13 years ago
  Justin Clark-Casey (justincc) 835352aee9 Make it clearer what the save_crashes setting in [Startup] actually does. 13 years ago
  Justin Clark-Casey (justincc) 2f5995f5c0 Temporary code to change bad AvatarHeight values in the AvatarService to the default Ruth height. 13 years ago
  Justin Clark-Casey (justincc) 6d866ba6d5 Temporarily put in a log line which shows which locale the user is running in. 13 years ago
  Justin Clark-Casey (justincc) 9a5e0ede7c For all Util.FireAndForget invocations, set thread to en_US before continuing wtih the invocation. 13 years ago
  Justin Clark-Casey (justincc) 84c68c61bd When we start the appearance saving thread, make sure we set the culture to En_US so that a different culture doesn't save values with commas as decimal points, etc. 13 years ago
  Justin Clark-Casey (justincc) 5043be13fb Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt data fails. 13 years ago
  Justin Clark-Casey (justincc) f3c5a5b745 fix extremely minor Ode bug where the _taintedPrimL list would always be cleared on every OdeScene.Simulate() even if it was already empty. 13 years ago
  Justin Clark-Casey (justincc) 2a39d0cdb0 refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loop for consistency and readability. 13 years ago
  Justin Clark-Casey (justincc) 3f0d8f3cbf refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA joints stuff into its own method. 13 years ago
  Justin Clark-Casey (justincc) 9c6227da66 refactor: unindent the OdeScene.Simulate() loop to ignore the long commented out ifs and locks 13 years ago
  Justin Clark-Casey (justincc) 8c3eb324c4 When using osTeleportAgent() and osTeleportAvatar(), only teleport if the region name exactly matches (not near matches) 13 years ago
  Melanie c4ffcd4b7d Ensure that packet headers get parsed correctly 13 years ago
  Robert Adams a95f2fe4b3 BulletSim: Update dlls 13 years ago
  Melanie 4cdc8806fb Fix LLTextBox to work with the updated libOMV 13 years ago
  Justin Clark-Casey (justincc) 504de8bc47 Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. 13 years ago
  Justin Clark-Casey (justincc) ea58aee338 Change default AllowScriptCrossings config setting to true. 13 years ago
  Makopoppo 4eaca4884e Fixed serverside_object_permission default value confliction 13 years ago
  Justin Clark-Casey (justincc) be9b4ad23a For default everyone permissions on library items, make notecards and scripts non-modifiable (but still copyable, etc). 13 years ago
  Justin Clark-Casey (justincc) f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead. 13 years ago
  Justin Clark-Casey (justincc) fcaa4f6012 Revert "Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default)." 13 years ago
  Justin Clark-Casey (justincc) 667b54f5a2 Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 13 years ago
  Robert Adams 869883f2dc BulletSim: fix buoyancy for prims. Start of configurable physics parameters. 13 years ago
  Justin Clark-Casey (justincc) aadc4eb3b8 Fix problem where sculpts were not getting physical proxies 13 years ago