Commit History

Author SHA1 Message Date
  dan miller fdb57b28b1 prim cuts in ODE 17 years ago
  darok f8e0cf0f1d Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications. 17 years ago
  lbsa71 4fad66f855 * Diuerse beavtificatems 17 years ago
  Charles Krinke 33d6222e8d Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins. 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 years ago
  dan miller a0265300aa Hollow prims (box only), thanks Gerard! Enjoy 17 years ago
  Sean Dague 26eebf6b32 I think 1.0f makes a better offset than 1.2f for basic physics (less floating, 17 years ago
  Sean Dague ffe9c9374a mass update of urls in source code to new website 17 years ago
  MW 7915adc6c5 Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory. 17 years ago
  MW 0d5311e49b Added RemovePrim method to the physics plugins interface. 17 years ago
  Brian McBee 75f6c3d364 More prep work for adding prims to ODE physics 17 years ago
  Brian McBee 318376707d starting to add bits and pieces to physics prims that we will eventually need for collisions. not hooked in yet. 17 years ago
  Brian McBee 6cb3833021 OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Region/Environment/Scenes/ScenePresence.cs 17 years ago
  MW 5ee2e38c11 Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects. 17 years ago
  Adam Frisby c33b29a105 * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) 17 years ago
  lbsa71 85bdec5e0d * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp 17 years ago
  Sean Dague 2a3c79df83 changed to native line ending encoding 17 years ago
  MW beb3073bec A bit more work on Building tools/support. 17 years ago
  lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit) 17 years ago
  Adam Frisby cc1c4c034c * Applying Danx0r's BasicPhysics update. 17 years ago
  MW 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 17 years ago