Charles Krinke
|
a84456c239
Mantis#1411. Thank you kindly for Dataserver.cs and a patch
|
16 years ago |
Jeff Ames
|
5752c1f5c2
Formatting cleanup.
|
16 years ago |
Charles Krinke
|
ed717ec181
Thank you kindly, Melanie for a patch for script reset
|
16 years ago |
Dr Scofield
|
1bb1d5d9b0
This cleans up a merge mess from the earlier checkin and implements llOwnerSay()
|
16 years ago |
Justin Clarke Casey
|
5c8a93c426
* Extract and boil down necessary texture UUIDs for an archive of the scene prims
|
16 years ago |
Justin Clarke Casey
|
d500209da0
* Refactor: Where possible, change visibility on InnerScene methods to protected internal on the basis that they shouldn't be manipulated by outsiders
|
16 years ago |
Justin Clarke Casey
|
a28ca7b78b
* Refactor: remove code duplication between add ScenePresence methods in InnerScene
|
16 years ago |
Justin Clarke Casey
|
73a28a56da
* Refactor: Separate out RemoveScenePresence and add into InnerScene to match existing AddScenePresence
|
16 years ago |
Jeff Ames
|
5d77625e9a
Update svn properties. Formatting cleanup.
|
16 years ago |
Justin Clarke Casey
|
bc92d72828
* Refactor: Collapses parts of different code paths in scene used when deleting and unlinking an object
|
16 years ago |
Justin Clarke Casey
|
0ee69707ea
* Refactor: Collapse some multiple remove object paths
|
16 years ago |
Justin Clarke Casey
|
10564469c8
* Refactor: Remove some unused methods in Scene/InnerScene
|
16 years ago |
Justin Clarke Casey
|
f3067ce6f9
* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
|
16 years ago |
Justin Clarke Casey
|
79eecd3d25
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now
|
16 years ago |
Justin Clarke Casey
|
42693f3b20
* Refactor: Push some dictionary initialization down from Scene into InnerScene
|
16 years ago |
Justin Clarke Casey
|
dd4100db4c
* Get the xml2 entities serialization representation in the archiver module
|
16 years ago |
Teravus Ovares
|
375673ec90
This enables return from the parcel object owner display.
|
16 years ago |
Dr Scofield
|
09188d5d10
IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in
|
16 years ago |
mingchen
|
d04443b4fe
*Refactor of the LandManagementModule that allows OpenSim to run without it
|
16 years ago |
Charles Krinke
|
7dcaa409b3
Thank you kindly, Melanie, for a patch which:
|
16 years ago |
Justin Clarke Casey
|
8cde4a1c28
* minor: Remove unused variables causing warnings in Scene
|
16 years ago |
Justin Clarke Casey
|
0c94da8305
* Plug in stubbed out archiver module
|
16 years ago |
Sean Dague
|
b27ae0e8dc
make VS compile Scene.cs
|
16 years ago |
Sean Dague
|
1c49752a44
don't trust appearance assetid, instead do an inventory
|
16 years ago |
Justin Clarke Casey
|
203017f554
* Refactor: Move enhancement of version string with operating system information from Scene to OpenSimMain
|
16 years ago |
Justin Clarke Casey
|
2e758172f0
* Fix circular dependency from last checkin by passing version as a parameter to Scene rather than referencing VersionInfo directly
|
16 years ago |
Justin Clarke Casey
|
9263f07d70
* Send VersionInfo string instead of the hardcoded Scene string to the "About Second Life" box
|
16 years ago |
Teravus Ovares
|
8afd93c943
* Sets backup bool volatile for extra protection against two backup processes running.
|
16 years ago |
Teravus Ovares
|
5af108a029
* This update causes the backup process to run in a separate thread.
|
16 years ago |
Sean Dague
|
185eff8d0d
From: Jeremy Bongio <[email protected]>
|
16 years ago |