Commit History

Автор SHA1 Съобщение Дата
  Charles Krinke a84456c239 Mantis#1411. Thank you kindly for Dataserver.cs and a patch преди 16 години
  Jeff Ames 5752c1f5c2 Formatting cleanup. преди 16 години
  Charles Krinke ed717ec181 Thank you kindly, Melanie for a patch for script reset преди 16 години
  Dr Scofield 1bb1d5d9b0 This cleans up a merge mess from the earlier checkin and implements llOwnerSay() преди 16 години
  Justin Clarke Casey 5c8a93c426 * Extract and boil down necessary texture UUIDs for an archive of the scene prims преди 16 години
  Justin Clarke Casey d500209da0 * Refactor: Where possible, change visibility on InnerScene methods to protected internal on the basis that they shouldn't be manipulated by outsiders преди 16 години
  Justin Clarke Casey a28ca7b78b * Refactor: remove code duplication between add ScenePresence methods in InnerScene преди 16 години
  Justin Clarke Casey 73a28a56da * Refactor: Separate out RemoveScenePresence and add into InnerScene to match existing AddScenePresence преди 16 години
  Jeff Ames 5d77625e9a Update svn properties. Formatting cleanup. преди 16 години
  Justin Clarke Casey bc92d72828 * Refactor: Collapses parts of different code paths in scene used when deleting and unlinking an object преди 16 години
  Justin Clarke Casey 0ee69707ea * Refactor: Collapse some multiple remove object paths преди 16 години
  Justin Clarke Casey 10564469c8 * Refactor: Remove some unused methods in Scene/InnerScene преди 16 години
  Justin Clarke Casey f3067ce6f9 * Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type преди 16 години
  Justin Clarke Casey 79eecd3d25 * Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now преди 16 години
  Justin Clarke Casey 42693f3b20 * Refactor: Push some dictionary initialization down from Scene into InnerScene преди 16 години
  Justin Clarke Casey dd4100db4c * Get the xml2 entities serialization representation in the archiver module преди 16 години
  Teravus Ovares 375673ec90 This enables return from the parcel object owner display. преди 16 години
  Dr Scofield 09188d5d10 IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in преди 16 години
  mingchen d04443b4fe *Refactor of the LandManagementModule that allows OpenSim to run without it преди 16 години
  Charles Krinke 7dcaa409b3 Thank you kindly, Melanie, for a patch which: преди 16 години
  Justin Clarke Casey 8cde4a1c28 * minor: Remove unused variables causing warnings in Scene преди 16 години
  Justin Clarke Casey 0c94da8305 * Plug in stubbed out archiver module преди 16 години
  Sean Dague b27ae0e8dc make VS compile Scene.cs преди 16 години
  Sean Dague 1c49752a44 don't trust appearance assetid, instead do an inventory преди 16 години
  Justin Clarke Casey 203017f554 * Refactor: Move enhancement of version string with operating system information from Scene to OpenSimMain преди 16 години
  Justin Clarke Casey 2e758172f0 * Fix circular dependency from last checkin by passing version as a parameter to Scene rather than referencing VersionInfo directly преди 16 години
  Justin Clarke Casey 9263f07d70 * Send VersionInfo string instead of the hardcoded Scene string to the "About Second Life" box преди 16 години
  Teravus Ovares 8afd93c943 * Sets backup bool volatile for extra protection against two backup processes running. преди 16 години
  Teravus Ovares 5af108a029 * This update causes the backup process to run in a separate thread. преди 16 години
  Sean Dague 185eff8d0d From: Jeremy Bongio <[email protected]> преди 16 години