Commit History

Author SHA1 Message Date
  Teravus Ovares 331db2336c * Added Object count to sim stats (it's incorrect, however, it'll be fixed) 17 years ago
  Teravus Ovares 081f4403ea * Added some simstats to fill the simulator pane of the Statistics monitor. 17 years ago
  MW 909fcd554f A few minor changes/additions/fixes. 17 years ago
  Jeff Ames 712efda9b9 added copyright notices 17 years ago
  MW e23290eff6 Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done. 17 years ago
  Teravus Ovares 57f666497b * Added hacked support for 'anyone can move' and 'anyone can copy'. 17 years ago
  Jeff Ames 73599c0f25 removed obsolete Verbose() function 17 years ago
  Teravus Ovares bb824eadee * Refactored Permissions into ScenePresence as requested by MW 17 years ago
  Jeff Ames f195725db4 keeping opensim safe for children -- made some namespace references less explicit 17 years ago
  Adam Frisby 91c1e8a734 * Fixed a whole bunch of console messages. 17 years ago
  Adam Frisby be7ae3dd3e * Removed 12 compiler warnings. 17 years ago
  Teravus Ovares 95c68a316a *Refactored the initial raytracer so it doesn't use the Parent reference. 17 years ago
  lbsa71 7704bb6f63 * Fixed neighbour range bug 17 years ago
  Teravus Ovares 4bd38fc65a * Thanks to _SomeOne_, Server side permissions on object editing. Be aware, that if you're editing an object on your client that you're not allowed to, it'll appear that it's moving to you, but won't actually be moving on the sim. 17 years ago
  Teravus Ovares b7d596a6af * Restaring the sim works fine in grid mode now. Sims announce themselves to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. 17 years ago
  Teravus Ovares 1ecd803e87 * added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim. 17 years ago
  Teravus Ovares e69c810486 * Added code to capture the draw distance setting from the client. 17 years ago
  MW 7f99644864 Attempt to get World Map working in Grid mode, will need to be using the grid asset server for it to work correctly and has only been quickly tested in a three region grid. 17 years ago
  Teravus Ovares 179695909a * Implemented the little friendly pop tooltip messages that appear when you hover your mouse over prim with the object name, description, ownerid.. etc. 17 years ago
  Teravus Ovares 3cb2b5eb66 * Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet) 17 years ago
  Sean Dague eb41ec00c9 first pass on unlinking of objects. From Jay Clarke (IBM) 17 years ago
  Jeff Ames f86a65f14b refactored some duplicate SceneObjectGroup searching code in Scene 17 years ago
  Jeff Ames 76aa5b81b0 removed duplicated BOMs 17 years ago
  MW d56ed8fe9c Some more refactoring 17 years ago
  Jeff Ames 2d1c255e8c normalized line endings 17 years ago
  MW 039f2c46c0 Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. 17 years ago
  MW dabbdec2cd First part of Scene refactoring: 17 years ago