Teravus Ovares
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331db2336c
* Added Object count to sim stats (it's incorrect, however, it'll be fixed)
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17 years ago |
Teravus Ovares
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081f4403ea
* Added some simstats to fill the simulator pane of the Statistics monitor.
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17 years ago |
MW
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909fcd554f
A few minor changes/additions/fixes.
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17 years ago |
Jeff Ames
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712efda9b9
added copyright notices
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17 years ago |
MW
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e23290eff6
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done.
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17 years ago |
Teravus Ovares
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57f666497b
* Added hacked support for 'anyone can move' and 'anyone can copy'.
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17 years ago |
Jeff Ames
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73599c0f25
removed obsolete Verbose() function
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17 years ago |
Teravus Ovares
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bb824eadee
* Refactored Permissions into ScenePresence as requested by MW
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17 years ago |
Jeff Ames
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f195725db4
keeping opensim safe for children -- made some namespace references less explicit
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17 years ago |
Adam Frisby
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91c1e8a734
* Fixed a whole bunch of console messages.
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17 years ago |
Adam Frisby
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be7ae3dd3e
* Removed 12 compiler warnings.
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17 years ago |
Teravus Ovares
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95c68a316a
*Refactored the initial raytracer so it doesn't use the Parent reference.
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17 years ago |
lbsa71
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7704bb6f63
* Fixed neighbour range bug
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17 years ago |
Teravus Ovares
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4bd38fc65a
* Thanks to _SomeOne_, Server side permissions on object editing. Be aware, that if you're editing an object on your client that you're not allowed to, it'll appear that it's moving to you, but won't actually be moving on the sim.
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17 years ago |
Teravus Ovares
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b7d596a6af
* Restaring the sim works fine in grid mode now. Sims announce themselves to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up.
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17 years ago |
Teravus Ovares
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1ecd803e87
* added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.
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17 years ago |
Teravus Ovares
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e69c810486
* Added code to capture the draw distance setting from the client.
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17 years ago |
MW
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7f99644864
Attempt to get World Map working in Grid mode, will need to be using the grid asset server for it to work correctly and has only been quickly tested in a three region grid.
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17 years ago |
Teravus Ovares
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179695909a
* Implemented the little friendly pop tooltip messages that appear when you hover your mouse over prim with the object name, description, ownerid.. etc.
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17 years ago |
Teravus Ovares
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3cb2b5eb66
* Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet)
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17 years ago |
Sean Dague
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eb41ec00c9
first pass on unlinking of objects. From Jay Clarke (IBM)
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17 years ago |
Jeff Ames
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f86a65f14b
refactored some duplicate SceneObjectGroup searching code in Scene
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17 years ago |
Jeff Ames
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76aa5b81b0
removed duplicated BOMs
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17 years ago |
MW
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d56ed8fe9c
Some more refactoring
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17 years ago |
Jeff Ames
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2d1c255e8c
normalized line endings
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17 years ago |
MW
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039f2c46c0
Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
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17 years ago |
MW
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dabbdec2cd
First part of Scene refactoring:
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17 years ago |