Commit History

Autor SHA1 Mensaxe Data
  Jeff Ames 5752c1f5c2 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey d500209da0 * Refactor: Where possible, change visibility on InnerScene methods to protected internal on the basis that they shouldn't be manipulated by outsiders %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey a28ca7b78b * Refactor: remove code duplication between add ScenePresence methods in InnerScene %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 73a28a56da * Refactor: Separate out RemoveScenePresence and add into InnerScene to match existing AddScenePresence %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 5d77625e9a Update svn properties. Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares c20f7d6171 * A hacky Top Scripts display. It isn't accurate as far as ms accounting, however you can use it to help find out what scripts are causing your simulator to cry. %!s(int64=16) %!d(string=hai) anos
  Charles Krinke 36b8196f7a Thank you kindly, Tiffany for a patch that helps: %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey bc92d72828 * Refactor: Collapses parts of different code paths in scene used when deleting and unlinking an object %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 0ee69707ea * Refactor: Collapse some multiple remove object paths %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 10564469c8 * Refactor: Remove some unused methods in Scene/InnerScene %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey f3067ce6f9 * Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 79eecd3d25 * Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 42693f3b20 * Refactor: Push some dictionary initialization down from Scene into InnerScene %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey d53db1d69b * Refactor: Make some inner scene dictionaries internal rather than public %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 5af108a029 * This update causes the backup process to run in a separate thread. %!s(int64=16) %!d(string=hai) anos
  Sean Dague 185eff8d0d From: Jeremy Bongio <[email protected]> %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 2bd03b7c8c * Group type stuff. Nothing spectacular. two packets, sorta almost semi half tiny amount implemented. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 65c5efe43b Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares d60e457463 Committing patch from Melanie. 0001290: [PATCH] implement permissions propagation and script module hooks. Thanks Melanie! %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares e45ace9b54 * Fixed attaching objects that are in-world. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares be99ca6bc0 * Fixed situations where objects would jump back or scale incorrectly with Scale both sides checked. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 8fd0378ae6 * Removed 19 warnings %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 16621fb37f * Refactor: Remove locking from InnerScene.GetScenePresence() %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 3025dafa92 * Refactor: Stop exposing the inner scene's ScenePresence dictionary directly to the world %!s(int64=16) %!d(string=hai) anos
  mingchen 32785921d0 *Complete redo of the permissions module %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 1ba51dd2fd * More OutPacket refactors. %!s(int64=16) %!d(string=hai) anos
  mingchen 6c71a04da8 *Added all the permission checks to the sceneexternalchecks and modified permission module to follow this. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 4b924f2eb6 * Committing an extra bit of permissions for attaching to ensure that the perms are in line with project goals. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey be02107ea8 * Increasing ScenePresences locking to prevent race conditions such as those seen in one of the crashes of mantis 1163 %!s(int64=16) %!d(string=hai) anos
  Adam Frisby a95f13a646 * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMERS. NAUGHTY. %!s(int64=16) %!d(string=hai) anos