UbitUmarov
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ea32a73103
osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly)
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преди 5 години |
UbitUmarov
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11c945a565
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
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преди 5 години |
UbitUmarov
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0652f01d4c
duhhh npcs don't have child agents; plus minor typos
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преди 5 години |
UbitUmarov
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9046e5cb9d
ubode add position to pid control it stopped flying to prevent slow drifts
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преди 5 години |
UbitUmarov
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6bc8e2413f
ubode replace a locklessqueue by .net concurrentqueue
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преди 5 години |
UbitUmarov
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66f46c6846
ubOde: slow down collision events to attachments
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преди 5 години |
UbitUmarov
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e08b43569e
potencial mem leak
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преди 5 години |
UbitUmarov
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88511bfab2
make ubOde PInvoke follow ms coding rules
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преди 6 години |
UbitUmarov
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0ac81f6a09
ubOde: hashSpaces aren't that nice
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преди 6 години |
UbitUmarov
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1dc56eb15f
ubOde: but only do that if sphere is physical..
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преди 7 години |
UbitUmarov
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39751891f4
ubOde: dont do avatar step climb on small true spheres. lets play simple football
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преди 7 години |
UbitUmarov
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f3a920237b
oops i forgot the avatar knees bending on ramps... so go back..
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преди 7 години |
UbitUmarov
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edc7575f9e
a few changes to ubOde avatar collisions
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преди 7 години |
UbitUmarov
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a5e3aab575
fix a null ref in ubOde character
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преди 7 години |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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преди 7 години |
UbitUmarov
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d0ae8bb86a
start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable
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преди 7 години |
UbitUmarov
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34dce801b2
put a lock back in ubOde character :(
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преди 7 години |
UbitUmarov
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3abd54082f
remove unnecessary lock
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преди 8 години |
UbitUmarov
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f1495cb237
ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last)
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преди 8 години |
UbitUmarov
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17cc238b44
ubOde a few changes to collisions reporting
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преди 8 години |
UbitUmarov
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2d8669ad39
reduce ubOde walking super climbers
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преди 8 години |
UbitUmarov
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2548f240b5
add missing overrides
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преди 8 години |
UbitUmarov
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aa9503ab86
revert bad last changes and fix the issue another way
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преди 8 години |
UbitUmarov
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0a9f06fda7
ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere
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преди 8 години |
UbitUmarov
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c303cf7412
ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO)
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преди 8 години |
UbitUmarov
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a572a22dd9
ubOde try to improve contact velocity on first avatar collision with terrain
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преди 8 години |
UbitUmarov
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f6891b36be
stop using a vector3 to store axis locks 3bit flags in ubOde
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преди 8 години |
UbitUmarov
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aa3303e3af
add get method on physics actors PIDHoverActive
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преди 8 години |
UbitUmarov
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f87e284ec2
first steps adding suport for llSetHoverHeight() called from attachments on ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done
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преди 8 години |
UbitUmarov
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e9a56d5e19
rename Ubit physics modules
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преди 8 години |