커밋 기록

작성자 SHA1 메시지 날짜
  UbitUmarov 28d4afbe3a replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again. 9 년 전
  UbitUmarov 52860a7d15 stop using a Vector3 to store 3bits 9 년 전
  UbitUmarov dfd60d6f71 STATUS_ROTATE are linkset flags and not prim 9 년 전
  UbitUmarov 4a2e6db344 add high level code suport for SetHoverHeight() called from a attachment, so in future physics engines can also suport it 9 년 전
  UbitUmarov 0fb033e567 fix object crossings to other scene on same instance 9 년 전
  UbitUmarov 032958709b last merging of sog m_linkedAvatars into m_sittingAvatars - untested. 9 년 전
  Kevin Cozens b412db72be Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. 9 년 전
  UbitUmarov 5becc16acf try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work 9 년 전
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 년 전
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 년 전
  UbitUmarov 371c9dd2af bad merge? 9 년 전
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 년 전
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 년 전
  UbitUmarov d2776ec645 funny bug 9 년 전
  AliciaRaven cb586d1158 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag) 9 년 전
  BlueWall e171ae899d Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)" 9 년 전
  AliciaRaven f11720d71f Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag) 9 년 전
  Robert Adams 7d699514a5 Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)" 9 년 전
  AliciaRaven 28ce323802 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag) 9 년 전
  Robert Adams 07dead7dcb varregion: any conversions of use of Constants.RegionSize converted into 9 년 전
  Robert Adams 9f18e3ba80 Varregion: first cut at removing Border class checks for region crossings. 9 년 전
  Justin Clark-Casey (justincc) dd6f560c05 If serialized scene object XML has a SavedScriptState with no UUID, then read past the innerXML instead of wrongly continously looping on the same element. 9 년 전
  Justin Clark-Casey (justincc) 1d2616e7a2 If the owner of an object is taking a copy from the scene (e.g. via the "take copy" option on a viewer) then only require owner copy perms, not copy and transfer. 9 년 전
  Justin Clark-Casey (justincc) d0a2ea0857 Fix regression where the stored state of every second script in an object rezzed from inventory (e.g. attachments) was no longer loaded. 9 년 전
  Justin Clark-Casey 3247a7cb3e refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance with code guidelines and the rest of the methods. 9 년 전
  UbitUmarov 6bebb9206c fix stopMoveToTarget in attachments case ( similar to core fix) 9 년 전
  Justin Clark-Casey 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. 9 년 전
  Justin Clark-Casey 67e56872f3 If llStopMoveToTarget() is called on an attachment, then stop the avatar if it was moving to target. 9 년 전
  UbitUmarov 37a5eab0f5 BUG FIX prevent references to null scene (as happens on mesh uploads) 10 년 전
  UbitUmarov bc4d0179b3 remove debug message 10 년 전