UbitUmarov
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c04792142f
partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
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8 years ago |
UbitUmarov
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6f5f6431a4
add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still.
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8 years ago |
UbitUmarov
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32e30afbcb
actually that was redundante, already done at low level
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8 years ago |
UbitUmarov
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8c46ab02c7
move refresh forces into applyphysics
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8 years ago |
UbitUmarov
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e951f4cc96
a few more changes relative to sits crossing
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8 years ago |
UbitUmarov
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445fb51455
make getBoundsCenter() call GetBoundsRadius() to do the math if needed
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8 years ago |
UbitUmarov
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00687d5b0f
use geometric center and not sog root position in culling
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8 years ago |
UbitUmarov
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bc6c342d01
let radius be radius, not diameter
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8 years ago |
UbitUmarov
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d879e119a8
add object UUID to a debug/warn message
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8 years ago |
UbitUmarov
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11a8a722df
don't auto return objects if they have sitting avatars (not npcs) - mantis 7828 with diferent code
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8 years ago |
Diva Canto
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e38f16d800
Correction of a test introduced in 34b308d5b6d2a34e6607aa2b67f01c0f207635b4
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8 years ago |
UbitUmarov
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0eabfb1e3e
add some needed InvalidBoundsRadius() calls
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8 years ago |
UbitUmarov
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c02fe98b7d
add test option ObjectsCullingByDistance. In future, if true, it may
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8 years ago |
Diva Canto
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e00603f78a
New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders.
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8 years ago |
Diva Canto
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34b308d5b6
Guard against multiple calls to SetOwnerId on one logical ownership change.
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8 years ago |
Diva Canto
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623a2f859f
Mantis #7929: objects deeded to the group were loosing some important properties. This makes the "For sale" be visible, but is not the end of the story.
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8 years ago |
Diva Canto
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d0c65d15dc
Still mantis #7858: send kill object / update to child agents too
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8 years ago |
Diva Canto
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42a9afdc43
Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.
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8 years ago |
UbitUmarov
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b35d3a3134
fix backup control flag, still a bad merge effect
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8 years ago |
UbitUmarov
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6de7da467a
keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
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8 years ago |
UbitUmarov
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62009ba9c0
remove some SOG references on delete to help GC
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8 years ago |
UbitUmarov
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7d8b783d31
send a full update on GroupResize, not a terse
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8 years ago |
UbitUmarov
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e37c4e878c
more changes on lookAt and RotLookAt; do something in attachments
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8 years ago |
UbitUmarov
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a9e58d6175
some changes due to lookAt and RotLookAt
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8 years ago |
UbitUmarov
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72684592ba
Merge branch 'master' into avinationmerge
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9 years ago |
Melanie Thielker
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ea56f4f27c
Introduce an EntityTransferContext carrying the version numbers to pass
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9 years ago |
Melanie Thielker
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f0fd028ed9
Merge branch 'master' of opensimulator.org:/var/git/opensim
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9 years ago |
Melanie Thielker
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dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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9 years ago |
UbitUmarov
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dd9b06e3b6
fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks
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9 years ago |
UbitUmarov
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c3532ba876
set SOG.IsAttachment when doing a full check, so future gets see the right value
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9 years ago |