UbitUmarov
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06d6c4abda
breaking map a bit more...
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6 rokov pred |
UbitUmarov
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00cc17c239
breaking map (warp3d)
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6 rokov pred |
UbitUmarov
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dffa628966
break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName and (warp3d) AverageTextureColorOnMapTile
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6 rokov pred |
UbitUmarov
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020f34f75b
a few more changes to warp3d and export-map
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6 rokov pred |
UbitUmarov
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7838689dda
why where map and dynamic textures compressed lossless?
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6 rokov pred |
UbitUmarov
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9ae3452e03
change region console comand export-map: make it work with var regions, center target region and make the display area be the region size plus MaxMaxRegionViewDistance in all 4 directions. Add the region name and total area size text info. Some of this can be made options/comand arguments in future improvements
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6 rokov pred |
UbitUmarov
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d38161f83d
retire our BlockingQueue replaced by BlockingCollection and cross fingers
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6 rokov pred |
UbitUmarov
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7a82c7c5b2
make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout)
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7 rokov pred |
UbitUmarov
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928733efc9
please DIE! PLEASE??
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7 rokov pred |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 rokov pred |
UbitUmarov
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49c579ec71
suspend httpdos on mapimge, fix image not been updated after first Get till restart
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8 rokov pred |
UbitUmarov
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8eacc6b207
replace warp3D.dll by a newer modified version. (only minor testing done :(
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8 rokov pred |
UbitUmarov
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39e92adaf2
workaround potencial memory leak
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8 rokov pred |
UbitUmarov
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83d6722d31
if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason
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8 rokov pred |
UbitUmarov
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7430c629aa
enable the upload region map texture asset for large regions for large regions that i had disabled, but with max size reduced to 512pixels. New viewers don't use this, but osGetRegionMapTexture needs it ( mantis 7787 )
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8 rokov pred |
UbitUmarov
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56a4b5ba7a
put back the hack to make viewers display map tags (now and then at least) that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
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9 rokov pred |
UbitUmarov
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ba4d0c1c6f
a few more changes to worldMap. Use ExpireCaches, cache remote mapItems requests, etc
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9 rokov pred |
UbitUmarov
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87ad573ec2
MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
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9 rokov pred |
UbitUmarov
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4798cce390
sync remote responses for mapItens with the local ones, but sending all valid information, so later we can cache/throotle
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9 rokov pred |
UbitUmarov
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ab18c801a9
dont block a region just bc it doesnt have the requested map item
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9 rokov pred |
UbitUmarov
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f4093a04e7
dont create terrain map asset for V1 viewers on large regions again, but do create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
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9 rokov pred |
UbitUmarov
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d767feafa4
generate maptile assets again, v2 do use at least the parcels overlay
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9 rokov pred |
UbitUmarov
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f6c2e6e1a3
merge issues and a few more changes
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9 rokov pred |
UbitUmarov
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2d88e4cf73
mute watchdog timeouts on world map work threads. They do wait for events for a long time
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9 rokov pred |
UbitUmarov
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94d13c6d22
dont store/upload map asset for large regions, ( needs testing)
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9 rokov pred |
UbitUmarov
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cdaed11387
at last we can login and see objects ( friends is dead and disable in
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9 rokov pred |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 rokov pred |
UbitUmarov
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371c9dd2af
bad merge?
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9 rokov pred |
UbitUmarov
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cbc569a1e0
rename ImapTileModule as IMAPImageUploadModule to match core
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9 rokov pred |
UbitUmarov
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e8a75151fa
more on world map
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9 rokov pred |