UbitUmarov
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06d6c4abda
breaking map a bit more...
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6 lat temu |
UbitUmarov
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00cc17c239
breaking map (warp3d)
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6 lat temu |
UbitUmarov
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dffa628966
break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName and (warp3d) AverageTextureColorOnMapTile
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6 lat temu |
UbitUmarov
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020f34f75b
a few more changes to warp3d and export-map
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6 lat temu |
UbitUmarov
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7838689dda
why where map and dynamic textures compressed lossless?
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6 lat temu |
UbitUmarov
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9ae3452e03
change region console comand export-map: make it work with var regions, center target region and make the display area be the region size plus MaxMaxRegionViewDistance in all 4 directions. Add the region name and total area size text info. Some of this can be made options/comand arguments in future improvements
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6 lat temu |
UbitUmarov
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d38161f83d
retire our BlockingQueue replaced by BlockingCollection and cross fingers
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6 lat temu |
UbitUmarov
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7a82c7c5b2
make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout)
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7 lat temu |
UbitUmarov
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928733efc9
please DIE! PLEASE??
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7 lat temu |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 lat temu |
UbitUmarov
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49c579ec71
suspend httpdos on mapimge, fix image not been updated after first Get till restart
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8 lat temu |
UbitUmarov
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8eacc6b207
replace warp3D.dll by a newer modified version. (only minor testing done :(
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8 lat temu |
UbitUmarov
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39e92adaf2
workaround potencial memory leak
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8 lat temu |
UbitUmarov
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83d6722d31
if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason
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8 lat temu |
UbitUmarov
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7430c629aa
enable the upload region map texture asset for large regions for large regions that i had disabled, but with max size reduced to 512pixels. New viewers don't use this, but osGetRegionMapTexture needs it ( mantis 7787 )
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8 lat temu |
UbitUmarov
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56a4b5ba7a
put back the hack to make viewers display map tags (now and then at least) that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
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9 lat temu |
UbitUmarov
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ba4d0c1c6f
a few more changes to worldMap. Use ExpireCaches, cache remote mapItems requests, etc
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9 lat temu |
UbitUmarov
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87ad573ec2
MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
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9 lat temu |
UbitUmarov
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4798cce390
sync remote responses for mapItens with the local ones, but sending all valid information, so later we can cache/throotle
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9 lat temu |
UbitUmarov
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ab18c801a9
dont block a region just bc it doesnt have the requested map item
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9 lat temu |
UbitUmarov
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f4093a04e7
dont create terrain map asset for V1 viewers on large regions again, but do create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
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9 lat temu |
UbitUmarov
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d767feafa4
generate maptile assets again, v2 do use at least the parcels overlay
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9 lat temu |
UbitUmarov
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f6c2e6e1a3
merge issues and a few more changes
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9 lat temu |
UbitUmarov
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2d88e4cf73
mute watchdog timeouts on world map work threads. They do wait for events for a long time
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9 lat temu |
UbitUmarov
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94d13c6d22
dont store/upload map asset for large regions, ( needs testing)
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9 lat temu |
UbitUmarov
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cdaed11387
at last we can login and see objects ( friends is dead and disable in
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9 lat temu |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 lat temu |
UbitUmarov
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371c9dd2af
bad merge?
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9 lat temu |
UbitUmarov
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cbc569a1e0
rename ImapTileModule as IMAPImageUploadModule to match core
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9 lat temu |
UbitUmarov
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e8a75151fa
more on world map
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9 lat temu |