Commit History

Autor SHA1 Mensaxe Data
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule %!s(int64=10) %!d(string=hai) anos
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code %!s(int64=11) %!d(string=hai) anos
  Melanie b5d0bc2488 Rework Diva's patch to simplify it %!s(int64=12) %!d(string=hai) anos
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." %!s(int64=12) %!d(string=hai) anos
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. %!s(int64=12) %!d(string=hai) anos
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more %!s(int64=12) %!d(string=hai) anos
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) cc8897fceb Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon. %!s(int64=13) %!d(string=hai) anos