Historique des commits

Auteur SHA1 Message Date
  Melanie 0fd17c08ae Massive console refactor. Greatly simplify interface. il y a 4 ans
  UbitUmarov 367bd48d91 script mono is meaningless for us il y a 5 ans
  UbitUmarov 707eb8de82 remove more xml things no longer needed on .net >4.5.2 il y a 6 ans
  UbitUmarov ec6f87d3ef disable some XmlResolver il y a 6 ans
  Kevin Cozens 05db0c977f Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch. il y a 6 ans
  UbitUmarov 289d4ca128 minor cleanup il y a 7 ans
  UbitUmarov 772c5b7db0 move assetsconnector threads to whatchdog; Abort all alive threads known to watchdog before exit il y a 7 ans
  UbitUmarov 928733efc9 please DIE! PLEASE?? il y a 7 ans
  UbitUmarov 7d3cd3dd59 coment out a flodding debug message il y a 7 ans
  Melanie Thielker d9dba51223 Queue all events for a script that is waiting to compile il y a 7 ans
  Melanie Thielker fa5c47b916 Fix a slew of event like CHANGED_OWNER, attach() etc not working. il y a 7 ans
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
  UbitUmarov 4ebb4e371f prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine il y a 7 ans
  UbitUmarov 73b20c2ca2 XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation il y a 7 ans
  UbitUmarov 054cc8f08e Xengine only do GC.Collect if logins disabled il y a 7 ans
  UbitUmarov 96ee7e4c2c Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded. il y a 7 ans
  UbitUmarov 5afc5fe343 Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) ) il y a 7 ans
  UbitUmarov 4e1784d069 Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain il y a 7 ans
  UbitUmarov a11edceb00 seems to compile ( tests comented out) il y a 8 ans
  UbitUmarov 371c9dd2af bad merge? il y a 8 ans
  Melanie Thielker c53f732163 Change the IScriptApi back to it's original form, removing XEngine il y a 8 ans
  Oren Hurvitz 59da146e9d When the user stops a script, have it remain stopped il y a 9 ans
  Oren Hurvitz a3bed1fbcb Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this. il y a 9 ans
  Oren Hurvitz 287096d826 Improved calculation of Script Execution TimeStarted il y a 9 ans
  Oren Hurvitz 7457173fe4 Fixed calling "debug xengine log" without the 'level' parameter: this should show the current log level; not crash il y a 9 ans
  Glenn Martin 1959eb8372 Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim). il y a 9 ans
  Justin Clark-Casey (justincc) 557b0fae85 minor: correct log message when script with non-config stop strategy is detected to log actual strategy rather than true/false il y a 9 ans
  Justin Clark-Casey (justincc) cf0087e87c Correct typo in raw default script stop strategy il y a 9 ans
  Justin Clark-Casey (justincc) e0a3440263 If [XEngine] ScriptStopStrategy is different from a compiled script strategy, ask user to manually set DeleteScriptsOnStartup = true for at least one simuator session rather than auto-recompiling. il y a 9 ans
  Justin Clark-Casey (justincc) 13ba2f2d83 If an exception comes out of DoOnRezScript in DoOnRezScriptQueue(), then only fail a single script rather than halting the exntire script startup process. il y a 9 ans