Commit History

Author SHA1 Message Date
  Jeff Ames f86a65f14b refactored some duplicate SceneObjectGroup searching code in Scene 17 years ago
  Adam Frisby c0010e4940 * Moved /branches/ruby to /trunk/share/ruby 17 years ago
  Jeff Ames 3b77597c82 set svn:eol-style 17 years ago
  Teravus Ovares 919118f0ef * fix for Bug 563 17 years ago
  lbsa71 ee1fcc729c * Added better logging to AssetCache 17 years ago
  dan miller 06e7b6bd98 teravus debug patch of libode.so from libs 17 years ago
  dan miller ec85a31140 physical prims AND other changes in ODE (Teravus) -- note this is experimental! 17 years ago
  dan miller 62a43affe4 physical prims 17 years ago
  MW a07769db41 New ode.dll from Teravus. 17 years ago
  dan miller cf47e03ad1 tevarus ODE debug patch. note: NOT TESTED! 17 years ago
  dan miller 92ceb036e1 teravus debugging patched ode.dll, windows 17 years ago
  dan miller c7628fc77e added ODE back to prebuild 17 years ago
  dan miller c1d05740e5 adding missing ODE files for mesh 17 years ago
  lbsa71 44f3e4fc50 * Reverted local xsd copy 17 years ago
  lbsa71 ce33db72cb * prebuild now creates .exe references in NAntTarget 17 years ago
  MW 7fb9665cf5 Fixed the MyNpcCharacter errors 17 years ago
  Sean Dague 53235e1e05 disable ODE as it is breaking the build 17 years ago
  lbsa71 f6c8c10d3f * Substituted som 'GenericCall' with Action<> 17 years ago
  Sean Dague 3aac47f769 add a fixup for linux building 17 years ago
  MW 73fbacea1f Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). 17 years ago
  dan miller fdb57b28b1 prim cuts in ODE 17 years ago
  MW 6bb1e91d41 Changed it so opensim.exe should scan for new application plugins every time its ran, rather than just the first time (or when the addins and addin-db-000 directories were deleted). 17 years ago
  lbsa71 e1e611452b * UpdateWearable should SendOurAppearance 17 years ago
  Charles Krinke 7eff1572cb Thank you, Teravus for: Solution for 'after using physical prim with MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX. 17 years ago
  Jeff Ames 76aa5b81b0 removed duplicated BOMs 17 years ago
  Adam Frisby 7896a0c453 * Temporarily reverted SQL syntax. 17 years ago
  Adam Frisby 181dd8d8dc * Changed MySQL Syntax on Region Updates for Grid Server. 17 years ago
  MW d56ed8fe9c Some more refactoring 17 years ago
  MW 1467720f60 Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin. 17 years ago
  Adam Frisby 9f4ae7230f * Small touchup of console messages 17 years ago