Jeff Ames
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f86a65f14b
refactored some duplicate SceneObjectGroup searching code in Scene
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17 years ago |
Adam Frisby
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c0010e4940
* Moved /branches/ruby to /trunk/share/ruby
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17 years ago |
Jeff Ames
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3b77597c82
set svn:eol-style
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17 years ago |
Teravus Ovares
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919118f0ef
* fix for Bug 563
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17 years ago |
lbsa71
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ee1fcc729c
* Added better logging to AssetCache
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17 years ago |
dan miller
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06e7b6bd98
teravus debug patch of libode.so from libs
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17 years ago |
dan miller
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ec85a31140
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
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17 years ago |
dan miller
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62a43affe4
physical prims
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17 years ago |
MW
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a07769db41
New ode.dll from Teravus.
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17 years ago |
dan miller
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cf47e03ad1
tevarus ODE debug patch. note: NOT TESTED!
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17 years ago |
dan miller
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92ceb036e1
teravus debugging patched ode.dll, windows
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17 years ago |
dan miller
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c7628fc77e
added ODE back to prebuild
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17 years ago |
dan miller
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c1d05740e5
adding missing ODE files for mesh
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17 years ago |
lbsa71
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44f3e4fc50
* Reverted local xsd copy
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17 years ago |
lbsa71
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ce33db72cb
* prebuild now creates .exe references in NAntTarget
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17 years ago |
MW
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7fb9665cf5
Fixed the MyNpcCharacter errors
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17 years ago |
Sean Dague
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53235e1e05
disable ODE as it is breaking the build
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17 years ago |
lbsa71
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f6c8c10d3f
* Substituted som 'GenericCall' with Action<>
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17 years ago |
Sean Dague
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3aac47f769
add a fixup for linux building
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17 years ago |
MW
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73fbacea1f
Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages).
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17 years ago |
dan miller
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fdb57b28b1
prim cuts in ODE
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17 years ago |
MW
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6bb1e91d41
Changed it so opensim.exe should scan for new application plugins every time its ran, rather than just the first time (or when the addins and addin-db-000 directories were deleted).
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17 years ago |
lbsa71
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e1e611452b
* UpdateWearable should SendOurAppearance
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17 years ago |
Charles Krinke
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7eff1572cb
Thank you, Teravus for: Solution for 'after using physical prim with MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX.
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17 years ago |
Jeff Ames
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76aa5b81b0
removed duplicated BOMs
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17 years ago |
Adam Frisby
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7896a0c453
* Temporarily reverted SQL syntax.
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17 years ago |
Adam Frisby
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181dd8d8dc
* Changed MySQL Syntax on Region Updates for Grid Server.
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17 years ago |
MW
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d56ed8fe9c
Some more refactoring
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17 years ago |
MW
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1467720f60
Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin.
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17 years ago |
Adam Frisby
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9f4ae7230f
* Small touchup of console messages
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17 years ago |