Commit History

Author SHA1 Message Date
  Jeff Ames 9a4b4dae5e removed OdePlugin/Meshing directory 17 years ago
  Teravus Ovares cb07ba0d68 * Moves the Meshmerizer to a separate plugin 17 years ago
  Teravus Ovares 43ea37b5a0 * ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim left that blocks your way. 17 years ago
  Teravus Ovares e9e72fe907 * Added an internal throttle on ODE physics updates 17 years ago
  Sean Dague 6c77ae5507 add a few more verbose bits 17 years ago
  Sean Dague 8ac2f5a3a0 turn back on verbose message for resending packets 17 years ago
  Sean Dague 3e5ea796ae don't break if they haven't defined the Sun section of their config 17 years ago
  Sean Dague 114945b842 make Sun progression configurable for the Sim from OpenSim.ini 17 years ago
  Teravus Ovares 90274434c6 * Moved BulletX off of the 'constant terse update' method. It now only sends terse updates when needed. 17 years ago
  Adam Frisby 7fb227ed1e * Protip: Commit AFTER compiling. 17 years ago
  Adam Frisby b7629d7a3d * Added some code to prevent a spinlock. 17 years ago
  Adam Frisby 7861390f72 * Tweaked how the throttle works. 17 years ago
  Adam Frisby 1875317127 * Tweaked throttle sizes. Throttle is now 256kbps outbound per client. 17 years ago
  Adam Frisby 5099667844 * Added some *VERY* experimental highly dodgy throttling of outbound packets to help alleviate clients borking during massive amounts of updates. Needs work. 17 years ago
  Adam Frisby 3a5ae43d5e * Fixed compile issue. 17 years ago
  Adam Frisby c93f7188c7 * Added a mutex to the LoginService allowing only a single login simultaneously. (queues) 17 years ago
  Teravus Ovares b01e309414 * Fixed Resending Terse Updates Message on the console causing CPU usage to spike when the network connection isn't 100% and fast. 17 years ago
  Teravus Ovares b74983328c * Stopped printing the prim's X cordinate difference from the last movement on the Console. 17 years ago
  Teravus Ovares fcc276a68d * Fixed occasional character drift caused by sim not sending the avatar's final resting velocity. 17 years ago
  Jeff Ames a9b5732c33 reformatted OpenSimAssetSet.xml (whitespace only) 17 years ago
  Jeff Ames 0c770af51a fixed case of name key in OpenSimAssetSet.xml 17 years ago
  Jeff Ames fc3e247956 fixed non-ASCII chat and IM 17 years ago
  Jeff Ames 0b4e15bc35 converted hard-coded chat type values to ChatTypeEnum 17 years ago
  Teravus Ovares 9e9dad1cde * Added Rotational Velocity reporting for Client Interpolation to Terse Updates 17 years ago
  Jeff Ames 08701ee7fc set svn:eol-style 17 years ago
  Sean Dague 428d603e87 get rid of the debug line, that's just going to drive everyone nuts 17 years ago
  Sean Dague 2884112227 move Sun into a Region Module, pass 1. Currently this works fine with 17 years ago
  darok f016ef76db Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs. 17 years ago
  Sean Dague 65eb1852a3 add SendSunPos function to IClientAPI to let us pull all the sun 17 years ago
  Sean Dague 9b6c8ba7d1 disable profuse logging messages for not saving physical 17 years ago