llmaterialtable.h 2.9 KB

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  1. /**
  2. * @file llmaterialtable.h
  3. * @brief Table of material information for the viewer UI
  4. *
  5. * $LicenseInfo:firstyear=2001&license=viewergpl$
  6. *
  7. * Copyright (c) 2001-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLMATERIALTABLE_H
  33. #define LL_LLMATERIALTABLE_H
  34. #include "lluuid.h"
  35. #include "llstring.h"
  36. #include <list>
  37. // NOTE: this is a simplified version of the material table with all the server
  38. // related code removed (since never used by the viewer). HB
  39. // Material types
  40. constexpr U8 LL_MCODE_STONE = 0;
  41. constexpr U8 LL_MCODE_METAL = 1;
  42. constexpr U8 LL_MCODE_GLASS = 2;
  43. constexpr U8 LL_MCODE_WOOD = 3;
  44. constexpr U8 LL_MCODE_FLESH = 4;
  45. constexpr U8 LL_MCODE_PLASTIC = 5;
  46. constexpr U8 LL_MCODE_RUBBER = 6;
  47. constexpr U8 LL_MCODE_LIGHT = 7;
  48. constexpr U8 LL_MCODE_END = 8;
  49. constexpr U8 LL_MCODE_MASK = 0x0F;
  50. class LLMaterialInfo
  51. {
  52. public:
  53. LL_INLINE LLMaterialInfo(U8 code, const char* name, F32 fric, F32 rest)
  54. : mMCode(code),
  55. mName(name),
  56. mFriction(fric),
  57. mRestitution(rest)
  58. {
  59. }
  60. public:
  61. std::string mName;
  62. F32 mFriction;
  63. F32 mRestitution;
  64. U8 mMCode;
  65. };
  66. class LLMaterialTable
  67. {
  68. public:
  69. LLMaterialTable();
  70. typedef std::map<std::string, std::string> name_map_t;
  71. void initTableTransNames(name_map_t namemap);
  72. U8 getMCode(const std::string& name) const; // 0 if not found
  73. const std::string& getName(U8 mcode) const;
  74. // Physics values (used as default in the Build tools floater)
  75. F32 getFriction(U8 mcode) const;
  76. F32 getRestitution(U8 mcode) const;
  77. LL_INLINE bool isCollisionSound(const LLUUID& sound_id) const
  78. {
  79. return mCollisionsSounds.count(sound_id);
  80. }
  81. public:
  82. typedef std::list<LLMaterialInfo> info_list_t;
  83. info_list_t mMaterialInfoList;
  84. uuid_list_t mCollisionsSounds;
  85. };
  86. extern LLMaterialTable gMaterialTable;
  87. #endif